![Image 1 — Auburn Wallace [Team JADE Redesign]](https://preview.redd.it/eaa4mfbmcmjh1.png?width=4000&format=png&auto=webp&s=b4c11e9962534bf0698ba78f047041326393d2ed)
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Auburn Wallace [Team JADE Redesign]
Age/Attributes: 25 yo / 6’ 175 lbs Faunus (Cat Eyes)
Semblance: Sluagh-Ghairm
Auburn’s Aura empowers her voice giving her access to battle cries with amplified volume and numerous effects on those within earshot. Shouting curses and insults temporarily elevates the anxiety and trepidation of her targets. Meanwhile, shouting war chants and battlecries re-invigorates allies and increases focus (like an inverse version of the Apathy Grimm).
Weapon: Red Valor
A giant claymore and machine gun combo weapon passed down Auburn’s Clan for generations since the Great War. Designed for rapid advances and heroic charges across No Man’s Land.
Background:
Auburn hails from the highlands of Albion, a frigid island off the western coast of Solitas - though she has never been there. Since long before she was born, Albion and its primarily Faunus people have had difficult relations with their eastern neighbors in Mantle/Atlas, fending off numerous invasions and raiding in retaliation. During the Faunus Revolution, the island was seized by Atlesian Armed Forces after a brutal bombing campaign and converted into a large military base for naval operations and experimental weapons testing. The numerous Clans (including Auburn’s) that once lived on Albion were forced to abandon their homeland or face annihilation- spreading across Vacuo, Menagerie and Mistral as roaming bands of mercenaries.
Among the first generation to be born in exile, Auburn had only heard stories of Albion from mournful elders and her parents reminiscing of better times. Though she would be raised in the same traditions of her ancestors as her Clan migrated across Remnant for work. Eventually, her Clan would be lured to Vacuo by word of a powerful and charismatic figure promising to return the exiled Clans to Albion.
In her early teens, Auburn would move with her family into the Novgorod Estates, experiencing small luxuries, like soft beds, silk and fresh fruits, for the very first time. She would continue her military training under her parents, but would also be taught to read, write and perform arithmetic by mentors from N-SEC while playing with other Faunus kids of all backgrounds.
For her, Vacuo became her home and N-SEC her people.
When she came of age, Auburn was assigned to a Highlander Maid Guard unit where she would see action against Grimm and Atlesian Black Ops in Mistral and Vacuo. While she would perform bravely and competently in these harrowing engagements, she would also develop a massive ego and a habit of challenging her commanders. These challenges often ended with Auburn getting into fist fights with her more senior kin and would lead to her transfer to Team JADE.
Psychological Report:
While not a fanatical devotee to Eris, Auburn has been a loyal member of N-SEC for years as many of her goals often align with the Corporation, driven by hedonist pursuits and a lifelong dream of seeing Albion. Her time at the Novgorod Estates has given her a taste for fine foods, cloth and entertainment, but has not weakened her ability to endure hardship when necessary. Compared to the rest of her kin, she is open to experiencing other cultures and adapting the aspects that she likes into her own routine. Among her Teammates, Auburn is infatuated with her Team lead, Jeraldine, as they share similar worldly views and she finds Jerry’s anxiety-driven quirks to be cute. Meanwhile, she views the rest of her teammates favorably, though they occasionally test her patience. Daisuke is a great drinking buddy and shares fun stories of his duels, but he tends to overdo it and needs to be watched over. And Eden is extremely reliable and energetic, but equally as clingy.
In combat, Auburn fulfills the roles of crowd control and support, using her Semblance and voice to manipulate the battlefield in her Team’s favor. While on the surface she seems brutish and simple, she works best when paired with any of her Teammates, invigorating their spirits or making the enemy hesitate to buy more time for tactical decision-making. She has a knack for military tactics and strategy, often advising Jerry on opportunities and decisions, but respects Jerry enough to follow her commands.