
r/RWBYOC

My main OC, "Violent" Violet Valentine!
Her real name is Violet Sierra, lead singer of the Atlesean metal band, Violence in Silence (a play on Quiet Riot) who uses her voice for awareness of various topics, and is considered a freedom fighter. She allocates 90% of her income to various charities, helping those in need, but never doing any of it in the public eye. Even doing it privately has gotten her attention, being referred to as "Atlas' Sweetheart" and even "The Angel of Vale". She has undergone a rewrite recently, which is why she isnt white anymore and is now Indigenous
Pride Fashion Commission
Pride Commission completed! (This one is actually not my OC but a friend's.)
Coming into Summer, Pan-fried and feeling alive!
It's Titania Tigre in her Pansexual inspired Swimsuit number!
Have you ever had to change the personality of one of your characters so that they weren't so unpleasant?
Ernst Orangefarben (Leader of the Mantle Revivalists) was originally a more racist leader. Someone who was willing to kill innocent faunus in order to help his own kind (the humans of Mantle).
But then I realized I preferred him as a more morally gray character, so I decided to change him. Now, while he's still racist, his goal is to exclude faunus from politics. But beyond that, he doesn't wish to harm them physically.
Yes, he's still a disgusting character. But he also has good attributes, like his concern for the humans of Mantle and some progressive and liberal ideas against the Atlas elites.
Overall, I would consider him an anti-villain.
But what about you? Any villains or heroes you've decided to change to make them less nasty?
A curiosity of Life and Death
So, if you look into the Wiki on the weapon itself, it mentions a user with documented images online proving their work was stolen for the creation of the weapon. I am that user, and I can prove through sketchbooks and metadata timestamps that the idea goes back to 2013. Some of you may have stumbled upon comments from the user on the social media pages in general.
I've exhausted all possibilities of attempting to find the old post, and this is the last option that comes up. Stating someone may have documented the forum post, or something. As stated, I have all the evidence to prove it with just the images that exist online, the physical nature of the original images, and so on, if it comes down to it, but I'm just looking for a copy of the post that corroborates my story at all. This post would have been not long after the Death of Pyrrha, and was the primary reason for crawling the forums when the post about weapon ideas was stumbled upon. The scythe in the comment was very similar in use, and style, but used the magnetic dust to explain what was originally suggested as a chain for Kusarigama style use. Which was a specific comment from the user who responded to the original post, almost like this was another staff member attempting to troll the audience, especially after the Audience screaming in horror comment made them a little unpopular for a bit.
Even if you only know someone who may still have the post saved for whatever reason, that's all I ask.
I'm not looking to do a takedown or anything legal, I just have plans to unveil the Master's Scythe finally, and am attempting cover all the legal ground I can before anyone tries to come after me for stealing an idea that's been in my head for like 15 years.
https://www.facebook.com/derek.jones.488187/ if you'd like to verify the post from 2017 yourself it's in the featured images section, and has been made public otherwise.
Demetria Blackwood for Belle Vant Magazine (summer edition)
Get your copy of Belle Vant magazine
I added an alternative version of the 04 of July.
Hope you enjoy it.
Thanks.
(What happened to Le Charme? Well, apparently I found out that Le Charme magazine does exist as a digital magazine hahaha, so I didn't know about that.) So, I decided to rename my fictional magazine, you know, to avoid any issues. I will be reworking my previous covers to update the name soon.
Team ELMT | Together
A line up of Team ELMT!
It's always nice getting the chance to draw the whole team together again.
(Also happened to be an Art Fight attack :3)
Team Members and their Creators (left to right):
Enya Flint: jiggle.jiggle.skin (Instagram)
Lou Chiffon: u/mishchief_arts
Marsh Drake: u/cyantise
Nix Tovar: roguish.art (Instagram)
What's one moment that made your OC trust their team completely?
Hiro's Invention: Custom Swiss Army Tool
Edited Name: Custom Atlesian Army Tool (the equivalent of a swiss army knife toolkit)
He uses it to do repairs/dismantle on various machinery's and sometimes reprogram rogue AK's around with an override code.
Physical Description:
Size of a knife’s handle, with a reverse top hat guard and a dial close by that switches to another tool while on the butt end is a glass ball.
Built with various gadgets, tools and features including:
Detonator (Most important feature)
Knife
Screwdriver (Flat and Star Shaped)
Magnet
Lockpicks/Master key that opens any door
Flashlight
Mini Drill
Mini Welding Blowtorch/Acetylene Torch
Tazer
Wired USB plug in (with an Anti-Virus, Override, Reboot, and Self Detonate Program when plugged in)
Scissor
Wrench
Pliers
Voice Recorder
Data Decryption
Wireless RC Controller if ever Hiro wants to pull a GTA move
HUD that uses hardlight dust on the butt end, which enables the usual features of a Scroll
My First RWBY OC Huntsman Team
TEAM OVAM - “Ochre”
Theme : Humanity Worst Mistake
Oliver Avel - Leader
Allusion : Abel (Cain and Abel)
Age / Gender / Species : 18 / Male / Human
Color : Olive Green
Semblance : Strong-arm - He can strengthen his own muscles allowing him to enhances a chosen physical attribute such as: strength, speed, durability, flexibility, or reflexes. He can’t use it all the time because it forces his body to such extremes, it slowly damages him from the inside
Weapon : HomeRun - A Iron Baseball Bat that can be infused with dust to empower the hits or send out an energy arc of dust and he also carries multitude of different grenades to launch at the enemy.
Violet Chambers - Powerhouse
Allusion : King in Yellow
Age / Gender / Species : 17 / Female / Human
Color : Ultraviolet
Semblance : Royal Reverie - She projects her Aura directly into the minds of her listeners amplifies suppressed emotions, intrusive thoughts, guilt, fear, and paranoia until victims begin hallucinating personalized psychological horrors. The hallucinations are unique to each target because she weaponizes their own subconscious. If exposed long enough, victims gradually lose independent judgment and begin unconsciously synchronizing with Violet’s emotional state as they become passive, obedient, and suggestible like a cult. Targets must hear the music clearly, so soundproofing, distance, or battlefield noise can weaken the effect.
Weapon : Carcosa - A transforming electric guitar infused with resonance dust technology. The strings channel aura frequencies and dust vibrations to project her semblance over large areas. The guitar neck can folded outward into a crescent axe blade. The body can also unfolds into an amplifier cannon firing compressed sonic blasts.
Amon Midnight - The “Brains”
Allusion : Allied Mastercomputer
Age / Gender / Species : 17 / Male / Human
Color : Pitch Black
Semblance : Admin Control - He can establish “control zones” in which he can temporarily manipulate technological systems, Dust devices / weapons, communications equipment, and even mechanical prosthetics, but the larger the area, the more Aura it consumes
Weapon : Skeleton Keys - Consists of 4 drones each with their own weapon and utility. Heavy Cannon Drone to provide long-range bombardment and anti-Grimm fire support. Circular Saw Drone a fast assault unit used for close combat and shield-breaking.** **Flamethrower Drone for area denial and crowd control. Laser Drone a precision sniper and reconnaissance platform. All drones possess grappling hooks, hard-light communication relays, and emergency shield projectors
Malus “Mal” Pyxis - Support
Allusion - Pandora’s Box
Age / Gender / Species - 16 / Male / Human
Color : Candied Apple Red
Semblance : Tradeoff - He can alter the “balance” of a person’s physical or aura-related attributes through touch. Every enhancement creates an equivalent drawback and every weakening creates an inverse compensation. Every active alteration requires mental balancing and too many simultaneous effects overwhelm him cognitively.
Weapon : Reliquary - A reinforced messenger bag designed for mobility and utility. The bag itself transforms into a large rectangular shield through unfolding hard-light and reinforced metal plating. The bag contains the collapsed form of his weapon. A compact mace capable of shifting into a chain flail, grappling weapon, or weighted restraint tool, it’s called Hope.
Where should I go?
Hi everyone sorry if this kind of post doesn't belong here but I don't know where else to go. So I'm currently on the hunt for a new discord server that primarily focuses on rwby. While I have found a vast amount of discord's focusing on rwby my problem is I'm having trouble finding one that is open minded enough to allow isekai'ed OC's from other fandoms to join in the fun. So that's why I'm here if you know of a server that allows crossover RP's please comment down below thank you and have a great day
Concept Idea
I’m thinking a Faunus who’s inspired by the Black Shuck folklore.
For the semblance I’m considering between the ability to see weaknesses in enemies or something opposite of Jaune’s where I can blast my aura into targets causing explosions
Weapon: Pair of knuckle dusters that can change shape to different weapons from simple knuckle dusters to katar’s or sabers
“Everything I do is correct. Whether it is acceptable is not my concern.” Meet Morganyt Grimeister, brilliant and... Controversed Atlas Scientist.
Art is by the incredible Alavastir, who really bring her to life !
Morganyt is an important character to VSCR's story. Sometimes a patron, an enemy, an ally, an employer to them, they have no real idea what to do with her.
She's the one who did Vhite's prosthesis, helped him and Layla flee Atlas, gave them a way to infiltrate Menagerie... all while being the one who actually put a bounty on their head and told hitmans where they were hiding...
Added to that is, how a 85 years old woman can look that young, and what's happening to the left half of her body ? And why the hell is Layla, one of the best hitman of Remnant, absolutely terrified of her ?
She's a powerful ally when she wants to, but they're really cautious of what her end goals may be. It just seems their objective converge in destroying Hazan and the Fang... But they have no idea why.
She may very well be my favorite concept among all my OC's, and the one I have the most idea for !
Tell me what you think of her, or any question you might have ! I'm super hyped about her and sharing more about her in the future !
What are some characters traits I can give my OC that would ragebait Ruby (for comedic purposes)
So I have this character I'm working on for a fanfic and she is baically a bigger, more stupider dork then both Penny and Ruby combined to the point that her presence actively annoys both of them.
She is basically this hyperactive ball of chaotic energy with no brain-to-mouth filter on herself. She is slightly academically and socially stupid as a result of running away from a convent from a young age and joining a small gang.
She is an inventor like Ruby, however due to a combination of the fact that:
A) She can't afford expensive weapon parts and had to acquire materials by literally going dumpster diving...
B) She always focuses on making her tech "visually cool" at the cost of sacrificing practicality (one of her main weapons, is a machine gun with an extended magazine that has been sharpened into blades)
C) She has no safety precautions because she relies heavily on her semblance to heal herself.
D) Slight Spoilery but some of her tech works way more smoothly then it normally should've (think 40k Ork tech).
All these factors combine to make her a reckless inventor and overall bad craftsman which infuriates Ruby who is a weapon's nerd and becomes agitated whenever see she's another one of her poor design.
They're still good friends though.
(OC) Noah Everlight
Noah Everlight
Gender: Male
Race: Human
Place of Birth: Vale
Age: 18
⸻
Semblance: Photorization
Noah’s Semblance allows him to convert light energy into Aura and vice versa. By absorbing light from his surroundings, he can accelerate his Aura recovery, temporarily strengthen his body, or fuel various techniques based on light manipulation.
With enough stored energy, he can generate blinding flashes, create temporary constructs of solid light, darken areas by absorbing their illumination, or perform short-range light-based dashes. In extreme situations, he can condense massive amounts of light to enhance himself, unleash wide-area attacks, and store that energy for later use.
The effectiveness of his Semblance depends directly on the amount of available light. Dark environments, storms, or enclosed spaces significantly limit his abilities, forcing him to rely solely on his physical prowess and combat skills.
Unlike most Aura users, Noah possesses an exceptional instinctive understanding of the body’s energy flow. This allows him to reinforce his muscles, reflexes, and nervous system with unusual efficiency, even before becoming a Huntsman.
⸻
Personality
Noah is charismatic, carefree, sociable, and brutally honest. Having grown up surrounded by his eleven adoptive siblings, he rarely tolerates silence for long and tends to fill conversations with jokes, sarcastic remarks, or exaggerated stories.
He enjoys being the center of attention. He thrives on applause, compliments, competition, and the feeling of standing beneath the spotlight. For years, combat arenas were the only places where he truly felt exceptional, leading him to develop a strong need to constantly prove his worth.
Despite his easygoing attitude, Noah carries a deep insecurity. He was never particularly gifted academically and spent much of his life believing that fighting was the only thing he was truly good at. When his siblings gradually became independent and found their own paths in life, he felt lost for the first time, unable to imagine a future beyond combat.
One of Noah’s most defining traits is his honesty. He rarely filters his thoughts and tends to say exactly what he thinks, regardless of whether it is appropriate, embarrassing, or tactful. He is perfectly capable of lying when necessary, but generally prefers not to. In his mind, honesty is simply easier than maintaining a lie. This habit often gets him into trouble, especially when discussing sensitive topics, relationships, or people’s appearances.
Despite his flaws, Noah possesses a strong sense of loyalty. He would do almost anything for the people he considers family and rarely abandons someone in need.
He also has a dangerous tendency to throw himself into risky situations without fully considering the consequences, trusting that he can improvise a solution along the way.
⸻
History
Noah was born in the poorest districts of Vale and became an orphan before he was old enough to remember his biological parents.
He eventually grew up in an unconventional family made up of twelve orphans who shared the same roof, food, and struggles. The older siblings worked wherever they could to keep the household running, accepting both legal and illegal jobs depending on necessity. None of them were particularly dangerous criminals, but they also could not afford to reject opportunities when money was scarce.
Noah was the youngest of them all.
For years, he lived alongside his older siblings, doing whatever he could to help. Life was never easy. He learned how to fight before he learned how to manage money, participating in street fights held throughout Vale’s poorer districts. What began as a way to survive soon revealed a natural talent for hand-to-hand combat.
As he grew older, Noah took on increasingly greater responsibilities to support the family. He participated in underground tournaments, exhibition matches, and even worked as a gigolo for certain wealthy clients who found his appearance attractive during particularly desperate times. He never enjoyed that work, but he viewed it as just another way to put food on the table.
By the age of twelve, Noah had already become one of the family’s primary sources of income.
While training with several of his siblings on the outskirts of Vale, they were attacked by an unusually aggressive Alpha Beowolf. Noah had spent weeks accumulating injuries and exhaustion from his constant participation in fights and tournaments.
During the battle, his Aura was pushed to its absolute limit.
Then something awakened inside him.
Light from the surrounding environment began gathering around his body in the form of small golden sparks. Instinctively, Noah absorbed the energy and felt his Aura replenishing itself at an incredible rate.
That was the moment Photorization awakened.
Over the following years, Noah gradually improved his control over light while continuing to compete in increasingly prestigious tournaments. His victories began attracting sponsors, promoters, and even Huntsmen interested in the young fighter from Vale.
Eventually, Noah and his eleven siblings traveled to Mistral to participate in professional fighting circuits. For several years, he became a relatively well-known figure in certain competitive circles, earning local fame through his aggressive, flashy, and highly entertaining fighting style.
However, while Noah continued fighting, the rest of his siblings slowly began building lives of their own.
Some opened businesses.
Others found stable jobs.
Some started families.
For the first time in his life, Noah was no longer needed.
Although they sincerely thanked him for everything he had done for them over the years, Noah struggled to find a purpose for himself. His entire identity had been built around fighting and earning money.
That was when he seriously began considering becoming a Huntsman.
Not only was it a profession where his abilities could be useful, but it also offered him the chance to receive a formal education, meet new people, and discover a purpose greater than simply surviving from one fight to the next.
After passing the Beacon entrance exams—with considerable difficulty in the academic portions—and drawing the attention of several instructors thanks to his exceptional physical abilities, Noah was accepted into Beacon Academy.
Dinah Isurus [Team ZHDW Redesign]
Age/Attributes: 25 yo/ 6’5” 200 lbs Faunus (Shark Teeth)
Semblance: Blood Scent
Dinah’s Aura is highly sensitive to blood, granting increased strength and endurance when blood is in the air. The strength of this buff increases exponentially if the blood belongs to Dinah’s allies or to someone Dinah believes is innocent and/or meek. However, this can cause Dinah to tunnel vision on protecting others - disregarding any prior orders and her own sense of self-preservation.
Weapon: Trauma Response
A heavy, full-auto 12-gauge shotgun / wireless defibrillation device. In ranged combat, it can be loaded with explosive Frag rounds and/or low-power, electrical Defib slugs as both a nonlethal stun option and as a way to assist downed allies from a distance. Additionally, it comes equipped with a heartbeat sensor that can help Dinah monitor the physical health of any individual within a short radius.
Background:
Born to a pair of Faunus extremists in the far-flung, wild fringes of Menagerie alongside many siblings, Dinah was raised to hate Humanity and to kill anything that moves with guns, teeth and clubs. Dinah was an… unreliable… student. Despite being bigger and stronger than her kin, she often spaced out during lessons and was easily distracted by any moderate noise, unusual shape or strange smell. While she could catch and kill most wild animals with her bare hands, she would much rather befriend them - only taking her training seriously when the lives of her family were at risk.
When Sienna Khan ascended to High Leader of the White Fang, Dinah’s parents were pardoned from their lifelong exile from the organization and swiftly reinstated to their positions as Spec Ops commanders. Likewise, the Isurus kids were moved and integrated into the White Fang’s unofficial Combat School program.
There the Isurus brood gained a tenuous reputation of brutishness and savagery. They were all lumbering, shark-blooded monstrosities who preferred to solve every problem with tooth and fist. However, Dinah was different. While she was the biggest and strongest of her kin, she was also a chatterbox and eager to befriend her new comrades-in-arms - to the point of standing up to her own siblings to protect them. Her unusual friendliness was seen as endearing by her peers in spite of her strange ramblings and incoherent tangents. Paired with her skills in CQC and gaining the self-control to focus when necessary, Dinah was seen as a guardian and leader by her allies.
Upon graduating the White Fang’s Combat Program, Dinah was naturally placed in Special Forces under the command of parents, gravitating toward Search and Rescue. For the next few years, she spearheaded operations in Vale, freeing prisoners and rescuing recon elements from Grimm and Huntsmen ambushes with bravery and distinction. However, she also developed a concerning amount of sympathy for enemy combatants. In her eyes, the humans and their Faunus allies were not nearly as wicked as she was led to believe. While there were mean ones, she noticed many Huntsmen put themselves in danger to protect others, regardless of their races.
Her comrades simply dismissed her observations as part of her crazed ramblings, but a fellow officer, Adam Taurus, took notice of this small treason. Since childhood, Adam had despised Dinah for being “weak” in mind, believing that she had only reached her rank and popularity through nepotism. Being a shrewd operator, Adam knew that he couldn’t outright kill her himself without incurring the wrath of their peers and her parents. Instead, he would turn her into a martyr for the cause.
Days before Dinah launched a routine mission to extract an undercover asset in Atlas, the Atlesian Military would receive an anonymous tip from a “concerned citizen” leaking the entire operation with time tables, locations and even exact force counts. Immediately surrounded by Atlesian Black Ops and regular army forces, Dinah did her best to protect her men against overwhelming odds. In one final act of heroism, she would use herself as a diversion to buy her remaining forces enough time to escape
For the next two years, Dinah would be tortured in an Atlesian Blacksite deep in the Frozen Wastes of Solitas. In that frozen hellscape, she would silently endure, refusing to utter a single word to her captors.
One day, the muted sounds of suppressed gunfire would echo across the blacksite and Dinah would barely react when masked Operatives would break into her cell and sedate her. Her new captors would nurse her back to health, providing just enough gruel and rest for Dinah to recover. However, once she did, she found herself being forced to fight in countless battles without rhyme or reason, armed only with rubber bullets and training weapons against an unquantifiable force with live munitions.
After weeks of constant warfare and Dinah being at her wit’s end from sheer social isolation, her survival and performance would attract the attention of an unseen benefactor. The Director would pluck Dinah from her current assignment for her own machinations. Subjecting Dinah to psychological torment and suffering far worse than any pain she had suffered so far, the Director would achieve partial success in brainwashing the Faunus commando before placing her on Team ZHDW.
Psychological Report:
Despite the Director’s best efforts, Dinah is one of the most unpredictable members of Team ZHDW, willing and able to resist orders at some capacity, albeit in non-disruptive ways. She has retained much of her identity and personality over the years, bouncing back with unyielding resilience and positivity. Overall, her mental conditioning was still successful in getting Dinah to agree with the Director’s agenda and to be programmed with a few activation phrases.
Among her new Team, Dinah was overtly excited and eager to have friends again, showing immense (almost delusional levels of) respect and going above and beyond to impress them. Her and Whitney are “scar buddies” who enjoy sparring together. Fei is the “nicest human” she’s ever met and enjoys her passionate rants about justice and order. And Hallie is so wise and cunning, almost as wise as the Director herself… in Dinah’s damaged perspective.
In the field, Dinah is often kept in reserve to react to any shifts that may occur on a mission. Her skillset and instincts make her ideal for getting her Team out of tough spots, as well as rescuing civilians and HVTs along the way. Meanwhile, her weaponry and physical build make her a fearsome opponent against any foe, from CQC brawling to clearing waves of chaff. However, her heroic instincts can be a double-edged sword during operations, as Dinah will deviate from any plan in order to protect nearby civilians and will hesitate before shooting unarmed/surrendering combatants. The rest of Team ZH_W often plan around this, as moving to stop Dinah would cause way more problems for the Team.
Arche Art by @guccitoochie on twitter! (Feel free to ask any questions about her)
Please ignore my past oc uploade it was late and i did not know what i was doing but heres a bit update verson of Rebenda lilca tempo (i still need to add more details for him)
Full name: Rebenda lilca tempo
Age: 17
Hight: 5,6
Hair type: messy curls
Hair color: lavender
Eye color: dark purple
Status: dead after the fall of atlas /unknow
Semblance: Temporal
allows Rebenda to manipulate time and age any organic life form.
When Rebenda unlocked his semblance it was too unstable and he had to wear obsidian infuse with gold to cancel out his semblance around his hands, and when Rebenda made his time claw 1.0
Weapon: time claws 1.0
The time claws 1.0 to 1.2 were made up of obsidian infused with gold,
1.0
it was a gauntlet that covered his from his hand to his wrist a handle bar that connects from side to side to let Rebenda gip the claws and it had a few golden cracks.
1.1
The time claws were updated with two sharp blades on the side
1.2
Rebenda did a bit of detailing on the claws giving it 3 claw like fist in the front And a few dragon scales like design on the top side of the claws
Weapon: time claws 2.0
The time claws 2.0 are made up of a rare steel call krono-steel. The steel was found in an abandoned cave inside of atlas by Ray smith, Rebenda's uncle who owned a black smith shop in atlas and is a professional black smith. Ray kept the rare steel hidden from everyone until one day Rebenda came up to Ray and said he wanted to become a huntsmen. Ray tried to tell Rebenda not to but it was already too late since Rebenda had already got accepted at beacon. Ray then finally caved in and told Rebenda he will upgrade his claw. A few weeks later the day before Rebenda left for beacon Ray came to Rebenda and gave him his nephew the new and improved time claws.
Time claws 2.0
The time claws were now able to use Rebenda's semblance to shoot out temporal portals and reverse time back a few seconds as well as ageing organic. The only addison to the claws were two barrels to shot the portals
Help in team creation
So rn currently I need help with making this idea comes true at the moment but I currently gotten three things down before I have started actually working on making the characters, because currently I’m thinking on making team who’s theme is based off of bad luck but also being a boy band group maybe but that part is just more for the fun of it and how the group might looks like.
I currently got
•Black cat with the allusion of Cheshire Cat
•Broken mirrors with the allusion of Narcissus
•The number 13 with the allusion of Ophiuchus
And if interested in helping just reply