u/IncoNico

▲ 19 r/sandbox

OverCharge Dodgeball - MAJOR UPDATE

Hey everyone! 👋

I just pushed a major update for OverCharge Dodgeball!

This update includes:

  • 3 new maps (2 classic 5v5 maps and 1 new FFA map).
  • A brand-new FFA (Free-For-All) game mode.
  • Velocity mechanics on movement: air dashes now retain momentum for faster movement, and scoring a kill completely restores your stamina!
  • 5v5 Overtime system: when a round goes past 2 minutes, extra balls flood the field and players can no longer escape from prison.

I also took the opportunity to move about 70% of the HUD over to Razor, making the game lighter, quicker to download, and giving a nice little FPS boost. Plus, I did some polish on the tutorial and kept working on netcode improvements (WIP)!

Bug fixes included:

  • Fixed an issue where the ball would freeze when two players tried to grab it at the exact same time.
  • Fixed a bug where players joining a match in progress found their ball had no gravity.

If you run into any HUD issues or other bugs, please don't hesitate to let me know in the comments!

https://sbox.game/homenistudio/moon_fps/

u/IncoNico — 9 days ago
▲ 48 r/sandbox

OverCharge DodgeBall - A fast-paced dodgeball with surgical gameplay

This is my first S&box game! Maybe even my first ever!

OverCharge Dodgeball is a pretty fast-paced dodgeball game with overcharge mechanics like a super-powerful shot and a lightning-fast dash!

Be careful not to overcharge, or you'll absorb all the ball's electrical energy into your body!

I'm a 3D artist by trade, so I might have been a bit too ambitious with the quality. If you're experiencing low FPS, could you tell me your GPU/CPU specs so I can optimize everything?

u/IncoNico — 5 months ago