OverCharge Dodgeball - MAJOR UPDATE
Hey everyone! 👋
I just pushed a major update for OverCharge Dodgeball!
This update includes:
- 3 new maps (2 classic 5v5 maps and 1 new FFA map).
- A brand-new FFA (Free-For-All) game mode.
- Velocity mechanics on movement: air dashes now retain momentum for faster movement, and scoring a kill completely restores your stamina!
- 5v5 Overtime system: when a round goes past 2 minutes, extra balls flood the field and players can no longer escape from prison.
I also took the opportunity to move about 70% of the HUD over to Razor, making the game lighter, quicker to download, and giving a nice little FPS boost. Plus, I did some polish on the tutorial and kept working on netcode improvements (WIP)!
Bug fixes included:
- Fixed an issue where the ball would freeze when two players tried to grab it at the exact same time.
- Fixed a bug where players joining a match in progress found their ball had no gravity.
If you run into any HUD issues or other bugs, please don't hesitate to let me know in the comments!