u/IncreaseSpice

Image 1 — Been finding a lot of success rising through Master Ball with this team, though I'm curious if theres any obvious tools I'm missing?
Image 2 — Been finding a lot of success rising through Master Ball with this team, though I'm curious if theres any obvious tools I'm missing?
▲ 71 r/VGC

Been finding a lot of success rising through Master Ball with this team, though I'm curious if theres any obvious tools I'm missing?

Previous teams of mine have leaned far too heavily on physical attack, leaning on Floette as my only special attacker. I built this team with Floette and Aerodactyl as the backbones, neither minding not mega evolving. The moves were mostly chosen to specifically counter top threats

Espathra: Usually a lead to either sit there and build up Special and Speed, and occasionally destroy Sneaslers. Baton Pass goes to Floette 90% of the time

Floette: Espathra baton pass or not, let it rip. Shoot and kill. Not enjoying the drawbacks of Light of Ruin 🫪🫪

Milotic: Hated fighting it, can't beat 'em join 'em and all that. Not sure if I'm using him to the fullest?

Garchomp: Really enjoying clicking super fast, hard hitting moves, though I find I don't bring him all too often

Kingambit: Too good of a counter to so many of the top threats its hard NOT to run Kingambit. I used to have Kowtow instead of Iron Head, and I am having skill issues w my sucker punch predictions

Aerodactyl: Great speed management this team needed and is really flexible, though I want wide guard and idk what to drop for it

u/IncreaseSpice — 13 days ago