u/Independent-Collar71

Not getting any Special Tier Up Stones

I fought the Guilla Golem boss (ABYSS MODE) 11 times so far (At least 55 keys spent)...no tier up stones to be found (no SR or SSR). Supposed to have 20% drop rate.

Prior to that i was farming the spider bosses in Hell Mode... at least 30 kills (150 keys). No SSR tier up stones (only SR stones). Supposed to have 10% drop rate.

ATM i'm trying to get SSR stones...Does anyone know if there is an issue with the drops on these bosses?

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u/Independent-Collar71 — 11 days ago

On Shakera : EGGS have too much HP. At 30k Combat score, having trouble at 22k req just because the eggs have too much health.

In general :

  1. boss moves too much. They can move across an arena, long before you can hop skip over to them, especially Shakeera.

  2. Bosses do too much CC (Every attack they do knocks you down).

  3. Player abilities typically root you in place (lock you into animation)

  4. adds...adds mess up targeting.

  5. The window of opportunity moments where the boss might get disabled are too short...they last for like 5 seconds... most of that time is spent just GETTING to the boss.

All of these problems together make fighting bosses frustrating, and not very fun at all. This isn't difficulty, its design problems masquerading as difficulty.

If any dev reads this...

  1. Make the bosses move less. Like on Shakeera, she will move to the other side of the arena... then by the time you get to her, you have to dodge some AOE attack (if you don't it will knock you down anyway) and right after ward, she will charge or go to the other side of the arena. This is more like jump dodging simulator than a boss fight. Please reduce the movement.

  2. Remove CC on some attacks. Not every attack should knock you down...and also not every attack should chunk your health.

  3. Just get rid of the adds on shakeera...or FIX the targeting system so that you can focus target things.

  4. Removing animation lock on lots of skills...its bad enough that the bosses move around like the Flash...some playstyles are useless (like King and Diane Axe) because of how fast these bosses move. Removing the locks on the animation could go a long way in alleviating some of these issues

  5. Make windows of opportunity longer. There is lots of build up to the window (like the shakira eggs, or the explosion barrels in the Ferzen Mines) then when the window happens, its over by the time you get there.

  6. lower the health of shakeera eggs.

Okay rant over.

reddit.com
u/Independent-Collar71 — 23 days ago