
Hot Take: We are two months into the game. Timespace dungeon should be easy enough for casuals to full clear with P4 SSR's and SR teams
The Problem: Crit defense shred is by far the best debuff in this game. Most of it provided by two heroes in the game. Howzer, who's free, and daisy, who shreds by basically just existing. Daisy just feels NEEDED for every piece of content in this game just because of how limited crit defense shred is present on the current roster of heroes. This type of powercreep in game is unprecedented and does not seem sustainable for the games lifespan. Sure you can get away with howzer, but if you want that full shred you can only ever get it with daisy and that's basically a 90% damage boost she's giving to your team. She's far too strong even at P4 in this current meta that the game REVOLVES around Daisy. An OC hero that was probably skipped entirely on her first two weeks of her banner by the majority of the playerbase.
The Solution: Lower the difficulty of Timespace Junction and make it ELEMENT SPECIFIC. I've seen meli players clear this content despite 80% darkness res, there's plenty of characters in this game with 3 different weapon types with most units having multiple elements provided. Lowering the difficulty to make it clearable even with full F2P teams (SR DPS even). You dont even need to directly nerf the HP pools to compensate. Giving the character specific buffs to these SR heroes would be enough to let them compete in these modes when fully built.