u/IndependentSize1153

Image 1 — City with Grid Road Layout/Design
Image 2 — City with Grid Road Layout/Design
Image 3 — City with Grid Road Layout/Design
Image 4 — City with Grid Road Layout/Design
▲ 61 r/openttd

City with Grid Road Layout/Design

I want to ask a question regarding road layout for cities. The town's default road layout for this world is 2x2 grid, and from there i just expand the road while following the grid and deletes some useless intersections that otherwise could be used for buildings. And i turned off Town's ability to build roads so they don't make dead ends. I want to make a new world where town's default road are in 3x3 grid, could it work similarly like this layout? Like, I want to delete some roads so it doesn't look like default grids while also filling up every tile in the city with buildings, but im worried if the middle tile of 3x3 grid roads will just be an empty tile without buildings because they're not directly connected to the road.

u/IndependentSize1153 — 5 days ago
▲ 29 r/openttd

Is this train line good enough?

It's a rather basic 2-lane (mainly...) railroad mostly used for long-range cargo trains. It's quite stable for a traffic of 100+ trains of all cargos. And ofc, the one city who hogs all the goods.

u/IndependentSize1153 — 6 days ago