u/Independent_Food_429

DO NOT SUMMON FOR TWICE JUST FOR HIS TUNING!!!

DO NOT SUMMON FOR TWICE JUST FOR HIS TUNING!!!

I tried Support Twice's new tuning out in training and it's easily the worst tuning in the game. How it functions is basically like this:

You drink a team heal and when finish it, instead of full healing gp or hp or both, it's gradually heals 35 gp or hp or both per second, BUT the big downside is that you do NOT recieve the Full heal you get when you consume any of these items.

So pros of this tuning is that it can be better than a full heal if your team already has full health and went into a fight where getting gradually healed 35 hp can simulate an effect similar to Shigaraki's gamma but stronger.

BUT the major con is if you have a yourself or a teammate with low hp who you barely managed to save with a team heal, they can easilly still be Downed due to it gradually healing in 35 heals per second rather than the instant full heal. Which I think is GARBAGE.

This tuning is the ONLY tunning in the game where you can say that is ACTIVELY SABOTAGES your team.

Also his sub tuning is Max GP+ and Down crawl speed+ which isn't the worst sub tuning ever but it's also just a worse version of someone like Kurogiri's sub tuning.

There are too many people in the final zones

This game NEEDS to add something to increase early game fights because there is genuinly no reason to ever fight early game when you can rather grind levels, team heals and revive cards.

They need either something like the first Big box to drop way more loot and team enchantment kits, or add like crystal that gives extra 50 hp and gp that appears at the start of the match, or just make Kota finder universal so people die over Kota early game. Or atleast make it so that the zone doesn't close until there is like 3 4 teams remaining. What they do it doesn't matter, I just need there to be less players in the final zone because it's genuinly unbearable to play this game when the final zone is filled with Compress alphas, Tsuyu revives, Cementoss structures, Strike Shigaraki betas, Tech Dabi traps, Tech AFO gammas, Young AFO betas, Assault Overhaul alphas, Gentle's shield, and Rapid Mirio coming from underground out of no where.

I am actually getting tired of the amount of teams in the final zone. And to make it even worse the map actively chooses places with no structures to hide in and GOD FORBID you are playing on that garbage map which the USJ because you have literally no one where to hide.

I just want to play a match where there is 3 teams and 5 players in the final zone because this is not it. This is garbage and I have tolerated it for far too long.

u/Independent_Food_429 — 11 days ago