r/MyHeroUltraRumble

The melee buff's are awful right?

The melee buff's are awful right?

If you don't know (somehow) they buffed a bunch of characters melee's to make them far better at tracking their opponents.

here's why i think that sucks ass even ignoring bs stuff like monoma:

  1. removal of skill expression. they've been doing this for a few seasons but a lot of characters are having the skillful part of their kit gutted, started all the way back with shinso's nerf, making him a very 1-2 character instead of an actual combo character. than hawk's alpha buff, than mirko's beta buff for some reason, now we have make everyone have a good melee buff, which i hate. not only does it make some characters way better, like ibara or rapid all might, but also it makes it so activating tunnings like acceleration, or getting people away with a melee if you're out of ammo is nothing. i really hate how that's become the norm.

  2. removes the concept of "good melee" characters. hawks even before heavy nerfs, rapid deku, kendo. these were all characters with really good melees (ignoring tunning or loops, that's a separate issue) specifically hawks and kendo made really good use of it, by having another close range option that is fast. now they are on par with other character, and while their melee's are still good, it also makes the cast really boring when no bad melee's exist. like a melee is a must have instead of a sometimes needed.

  3. didn't fix anything. this change didn't fix any busted characters, nor buff any bad characters into being good, it just buffed everyone into being better and being easier. which is a really BAD choice. it makes the game feel less diverse when everyone must have a good melee, which is the entire fun part of the game, i loved the fact that some characters have really good, situationally good, or bad melee's now everyone is basically in the really good category, and that's not very interesting, the entire reason i even got into this game was because literally every character play's differently to some degree even if they are the same character. this isn't what's gonna help the game, if nothing else this will kill it faster.

tldr: it made melee's easy and unfun to use as someone who uses melee's often.

u/AdEastern612 — 10 days ago

So am I crazy or is tech dabi actually kinda scary now

This melee change has given him genuine chasedown (not GREAT chasedown but something) and his melee is actually good. Don't mind me playing bad and faceplanting into his betas my brain was off.

u/Theminigoon — 10 days ago

Looks like it wasn’t only monoma who got a new combo…

If ur wondering the combo is gamma-m1&2-beta

u/Thundini — 10 days ago

Can't wait to fight 7 teams that all have this guy

Reuploading because I'm a dumbass and forgot to put the right flair the first time

Seriously, can't they stop releasing broken characters, or at least make characters with a lot of hype behind them (e.g., OFA deku, phosphor shoto) not op since people would buy them either way?

It doesn't take a genius to know that one character severely outclassing most others isn't good for the game's health. We've already seen it with so many gachas and hero shooters, so why can't the devs learn from that?

u/InfiniteAction9799 — 10 days ago

All right second week of green ticket what did yall get?

I some how got red eraserhead but nonetheless, I hope you got something cool too!

u/Fishyhans — 9 days ago