![[Forhire] QA / Production Support / Korean LQA (PMP Background) | Open to Indie Projects, Junior Opportunities & Collaboration](https://external-preview.redd.it/MNVQOPIyI9DCS-iYgyY3F8MhxHqLfo6OCfOtvMUjoGM.png?width=1080&crop=smart&auto=webp&s=505672c52103dd140938ad15f1cf41b98610ea5f)
[Forhire] QA / Production Support / Korean LQA (PMP Background) | Open to Indie Projects, Junior Opportunities & Collaboration
Hi everyone,
I’m Melbourne-based and transitioning from software Project Management (PMP-certified) into game production and QA.
I’m looking to contribute to indie or small game teams through QA, production support, and Korean localization QA (LQA), while continuing to build hands-on experience in game development.
Areas I can help with:
• QA testing, bug reporting, and structured feedback
• Repro steps, bug triage, QA documentation, and issue tracking
• Task coordination, sprint organisation, and production support
• Korean localization QA (EN ↔ KR), terminology consistency, naturalness review, and cultural nuance checks
• Playtesting and gameplay feedback
Background:
I have 3+ years of experience coordinating software projects, cross-functional communication, delivery tracking, and process management in structured environments. I’m also PMP-certified and currently building game-focused portfolio work around QA systems, production workflows, sprint sequencing, and documentation.
I’ve also contributed feedback on Korean localization quality for live-service games, with a focus on wording, consistency, tone, and player-facing naturalness.
Open to:
• Indie collaborations
• Junior / entry-level opportunities
• Contract or project-based support
• Small teams that need help staying organised and shipping
Or any other things that you need my help on!
Portfolio: My Portfolio
If you think I could be useful to your project, feel free to DM me, happy to chat and learn more about what you're building.