u/Inside-Gas-7044

My game runs at 30fps

How the game looks

Main code body

Profiler view

My game's performance is really really poor, I want to make something like fossil fighters where you dig up fossils but the draw_sprite_part function isn't liking being run 32400 times every frame. Is there another function/ way I could do this more efficiently? I'm not entirely sure if or how I could use clipping masks for this.

It's a bit of an issue since I want the size of the area to be bigger for the actual game idea I have, and I'd also like to make more challenges, all of which need more power to happen.

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u/Inside-Gas-7044 — 13 hours ago