u/InsideJobHarambe

Two gold pools & private pledging – does this voting system work?

I'm designing a web turn-based strategy game with territory control, shared treasuries, and two ways to pass actions. I'd like feedback on the core systems before I prototype.

The Setup:

  • Map with countries, each country has a fixed number of "seats".
  • Each player controls exactly one seat (no multi-seat control).
  • Seats can be lost if a player misses their turn (misses a daily login).

Economy – two gold types:

  1. Personal gold – each player earns 1 per turn (or per day). Used for private spending.
  2. Country treasury – shared pool. Every occupied seat adds 1 gold to it each turn. Used for publicly voted actions.

Two ways to pass an action:

  • Majority vote – needs >50% of occupied seats to vote YES. Pays from country treasury.
  • Private pledge – any player can spend personal gold toward an action. Once total pledged reaches the action's cost, it executes immediately (bypassing the vote). Pledged gold is spent.

Example actions (costs in gold):

Action Cost Effect
Drone strike 20 Halves a random enemy seat's output for one turn.
Prevent drone 20 Blocks one incoming drone (defender sees queue size).
Puppet government 30 Steals 30% of target's daily gold output (target warned, can revolt for 15).
Revolution 15 Cancels puppet & gives 1-turn immunity.
Economic sanctions 25 Drains target treasury 5 gold per hour (or per turn) for 1 turn.
Repair seat 5 Fills an empty seat with an AI bot that votes randomly.

Main design questions:

  1. Two gold pools – Does personal vs. shared treasury add interesting tension, or is it needless complexity for a board game?
  2. Private pledge bypassing vote – Is this a fun "rich player override" mechanic, or does it kill democracy and incentivize hoarding?
  3. Defender discount – Puppet costs 30, Revolution costs 15. Is that too strong for defense? Should it be 20 vs 20?
  4. Drone limits – I'm considering a rule: a country can send/receive a max number of drones per turn equal to its active seats. So a country with 1 seat sends/receives 1 drone. Does that scale fairly?
  5. Seat loss on missed turn – In a board game, this would be "if you skip your turn, you lose your seat". Too harsh? How would you soften it?

What do people think about:

  • two-path action system (vote vs. pledge).
  • Any obvious exploits or missing counters.
  • Suggestions for alternative action costs or effects.
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u/InsideJobHarambe — 9 days ago