u/Interesting-One-2356

Arg'il Boss Concept

Arg'il Boss Concept

On Arg'il's first appearance i tought we were gonna square up but he genuinly just called up his goons then got his ass beat so i'm gonna be turning this random battle into the first Arg'il fight by replacing the prehistoric bird with him. Fair warning i'm not a profesional game developer so this might be the most OP moveset ever or just hot garbage.

Healt:40

Attributes:

Double turns

1DF

Spiky

Immunity in numbers

Persevere

Temporary Attributes:

Armor

DEF up (+1)

Halved Damage

Special Gimmick:

He'll carry a small shield around with him that gives him 10 extra healt, the shield will give him the attributes above but once broken the effects will be over and it will not regen.

Moves:

Call for help (SUPPORT)

"Arg'il calls his army of undead!"

Arg'il summons his army to help in battle (Basher, Choosen and Magewalker in that order)

Commandment (SUPPORT)

"Arg'il commanded his troops to target (Player name)!"

Arg'il points his sword towards a single player then he does a slicing neck motion giving every enemy +2 ATK but also -2 DEF for 3 turns, the Korbloxian's in the battlefield and Arg'il will only target this player till they're dead or the 3 turns are over. This move will usually target players that are low healt or unable to move.

Double Stab (MELEE)

"Arg'il used Double Stab!"

Arg'il get's up close to the player and attempts to stab them twice with his sword, dealing 4 damage each strike, 8 damage total. This move is dodgeable.

Korbloxian Rush (MELEE)

"Arg'il prepares to RUSH forward!"

Arg'il grabs his sword like a lance and prepares to charge towards the party hitting every member and dealing 15 damage. Thus move is dodgeable.

Korbloxian Flame (RANGED)

"Arg'il prepares a FIREBALL!"

Arg'il raises his arm up into the air has a blue fireball begins forming in it, once fully formed he throws it towards a player, this hits every party member if not dodged dealing 10 damage and applying burn 1 for 5 turns to the targeted player only. This move is dodgeable.

Last Stand (PASSIVE)

"I W I L L N O T F A L L, Y O U I N S O L E N T W O R M ! ! " Arg'il once he reaches 1 healt

If Arg'il reaches 1HP or takes mortal damage he will gain Persevere for 4 turns and +5 ATK, once Persevere runs out he will not die but will remain at 1HP and won't be able to move due to his injuries.

If you read all the way to here i hope you liked the moveset, if not well that's bad 😢

u/Interesting-One-2356 — 2 days ago