Does spidertron patrol feature allow flexibility for reloading ammunition?
When I was in the outer space in SA, I used to patrol Nauvis with Spiderton by remote, even before 2.1.
The ad-hoc solution for reloading the missiles were make it linger in one place long enough by adding many waypoints, hoping that the bots outpace the Spidertron and reload it.
For those who have played 2.1, I wonder if the official patrol mode supports ammunition reloading window.
On unrelated note... pity that I don't have enough to play Factorio right now to test it out myself... I was about to test the experimental like a few days ago and the life happened.
I am always coming to reddit or Factorio forum to take a peek at what others are doing with their base to get the satisfaction.