The Amnesiac Builder
Basics:
- The player is basically the last builder/engineer alive.
(How? – They built a machine to resurrect themselves after X amount of years and keep respawning them at the safest place.. More about that later)
- The player is amnesiac/has memory loss
- The player is not a God. (ignoring cheats availability and creative/spectator mode)
Why they came back:
First, let’s go on about HOW they came back.
- A machine they made a long time ago that was indestructible with the same resistance of bedrock.
- It had a delay timer set for centuries to resurrect them.
- But when they came back, the machine had a flaw— it breaks the moment the player comes back, and since the player respawns so fast, it breaks and corrupts the data that was going to be given to the player. Leaving them blank.
Now WHY did they??
- Adventure.
That’s it, they came back and looked at the world and said, “it’s so big and beautifully vast.. I should explore this to its fullest.”
The memory loss:
The player doesn't start off knowing any recipes until they break something. When they break a log, they remember the shape and the texture and remember, “I can form this into a bunch of things!”
I want to think that the achievements and advancements are the player’s core memory flashbacks. Like the parrots and the bats, they remember some random time they saw their colleague.. Breeding animals and looking away (the reason why animals spawn their offspring)..
More achievements ideas I think of:
Monster Hunter: the first time they fought someone and won.
We Need To Go Deeper: their exact words when they saw a 10-14 block rectangle with a purple portal to hell.
But also some achievements/advancements/challenges are just the stuff the player wants to face. Like Caves & Cliff… Unless you want to imagine the player killing themself by jumping off a cliff to the literal bedrock to test the machine! Or Mob Kabob, the player did NOT spend time grabbing 5 mobs in a row back then because they had a job! It’s just for sillies.. Some of them.
How do they respawn in Survival and how does Hardcore work?
Normal Survival I want to think of is that the machine gets into a permanent loop of “The player needs to be resurrected” and when the player’s vitals hit zero, they find the safest spot— their bed.
- But their inventory doesn’t stay!
I want to think that the player’s inventory is in their pockets (an infinite hole lmao) and the machine only reads their biological state. Since the items are a third party stuff, it doesn’t matter to the machine and makes their pockets violently combust and scatter everything then remakes the clone.
Hardcore on the other hand… The machine is all broken, the player made a major flaw of no respawning since some data in the machine was heavily corrupted, from centuries of waiting, its power supply was weathered down and when the timer hit 0, it used 100% of its power to bring back the player— which caused it to overheat and turn it into a brick.
- But wait! How do they still remember their recipes when the machine memory data is gone?
I assume the player builds a pretty home with their work benches and in a forest and recognises, “oh. I know all this.” It’s more like the brain’s procedural side looks at the surroundings and remembers that he made it with the things he did.
- How does multiplayer work? There’s millions of players!
The machine has a database the player got. The machine goes invisible and spawns players where it is, then keeps track of where the players sleep, their safe place and everything.
Dimensions:
- The Nether and The End:
Again, their whole spot is adventure. They don’t care about the symbols or the history of it, they only care about the fun adrenaline.
I want to think when they first see the Ender Dragon or The Wither, they think, “holy cow. That’s big… Whatever, I want to conquer it!”
- Why does the player get referred to as their literal gamer tag (in the End Poem)?
I want to think the player is referred that way because that’s their worker identification.
The Wake Up:
After the end poem plays, they wake up in their bed. They’re confused and don’t know what the fuck dream was or was it even a dream. They get out of bed and look outside and say “Let’s explore.”
Conclusion:
This theory is about amnesia and the spirit of exploration that never dies even after evolution. In the end, even after you collect all the achievements, the player still doesn’t know who they are. They’ll say, “how about we go to that hill and watch the horizon?” And keep going because that’s what drives them.
Extra stuff!!
- Villagers And Pillagers.
- It’s obvious the war between them has been going on for ages. I want to believe the Villagers are one of the many tribes back then who decided to choose peace and make a happy civilization. And the Pillagers looked at the ancient builders as their idols since they fooled around with magic and decided to manifest their own magic to hurt the peaceful tribes. Killing every last one except the villagers.
- The villagers, scared of the pillager’s advancement with magic, forced a manifestation of their own magic to summon an iron protector. And from years of protecting the village, the iron golem grows old with vines on it despite being new and summoned.
- Who made the machine
- I want to imagine it in a skit.
Player (nudges colleague): Hey, look at this shit.
Colleague: What is that?
Player: I made this stupid machine that clones me and makes me respawn a bunch of times, but it's deactivated and I can set a timer on it.. How long until my resurrection?
Colleague: Uhhh.. make it [X] centuries!
Player: Bet! (Does it)
Note: This skit is for singleplayer and for jokes. I want to think the player built the machine for themself because of their fear of forever death. In multiplayer, the builders demanded a database with the machine and for them to be affected lol.
3. Phantoms and Music Disks
- Phantoms: I want to think the Phantoms are actually beings who hunt for creatures who are exhausted for a meal. Because the more tired you are, the more weaker you are to fight back.
- Music Discs: Some guy in a different tribe thought, “Everyone’s been making a bunch of innovations.. I should try to make a bunch of noise into something good to hear!”
(I'm sorry if it's bad haha)