r/minecraftlore

Why I think the smallest details could be more important than the biggest fact in Legends

We all know that Minecraft Legends is a Legend, that has been told by villager to villager.

So something could be wrong or exaggerated. But imagine you are a villager, and your father tell you a story

"I was watching a butterfly and then 10 Piglings attacked the overworld"

Imagine then that you want to tell this story to your, but making it more 'epic', what do you say?

"Your grandpa was watching 2 butterflies and then 10 Piglings attacked the overworld"

"Or your grandpa was watching a butterfly and then 20 Piglings attacked the overworld"

I would go with the second option, and if every villager do the same thing, the biggest things would change, but the smallest remains.

And I also want to say that I think that the sun that became moon, and the hero that has been teleported from the future doesn't make sense, and I think it would make more sense if the Piglings created a dark cloud, or just the corrupted beacons, or if it was a misunderstanding of a villager, for example if a villager said that was the first dark night of the overworld, meaning a dangerous night, but another villager thinked it was the first real night, that's how it could have been created the Legend of the moon, and fore the hero, I think that a villager told to another "and then the 'hero of the villages' came to save us", and another villager thinked it was the same hero that saved their village two days before. So what happened? Time travel

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u/DifferenceFlat8839 — 2 days ago

Hear me out...

1 block in the Nether is equal to 8 blocks in the Overworld. This means that time is faster in the Nether. That's why the Piglins were ready for war while the Overworld inhabitants were shellshocked in Minecraft: Legends. It also explains why the Nether is a wasteland while the Overworld is a paradise. In short, we just learned two things: One, that the Nether isn't just the Underworld to the Overworld, it's also a different dimension across space-time. And two, it's a reminder of how dangerous the passage of time could be. Why? Since the Piglins overharvested the resources of the Nether to build their society and eventually invade the Overworld, it quickly turned the Nether from a lush undergrowth into the Underworld of the Overworld.

u/Neither-Fix-3474 — 3 days ago

The Amnesiac Builder

Basics:

  • The player is basically the last builder/engineer alive.

(How? – They built a machine to resurrect themselves after X amount of years and keep respawning them at the safest place.. More about that later)

  • The player is amnesiac/has memory loss
  • The player is not a God. (ignoring cheats availability and creative/spectator mode)

Why they came back:

First, let’s go on about HOW they came back.

  • A machine they made a long time ago that was indestructible with the same resistance of bedrock.
  • It had a delay timer set for centuries to resurrect them. 
  • But when they came back, the machine had a flaw— it breaks the moment the player comes back, and since the player respawns so fast, it breaks and corrupts the data that was going to be given to the player. Leaving them blank.

Now WHY did they??

  • Adventure.

That’s it, they came back and looked at the world and said, “it’s so big and beautifully vast.. I should explore this to its fullest.”

The memory loss:

The player doesn't start off knowing any recipes until they break something. When they break a log, they remember the shape and the texture and remember, “I can form this into a bunch of things!”

I want to think that the achievements and advancements are the player’s core memory flashbacks. Like the parrots and the bats, they remember some random time they saw their colleague.. Breeding animals and looking away (the reason why animals spawn their offspring)..

More achievements ideas I think of:

Monster Hunter: the first time they fought someone and won.

We Need To Go Deeper: their exact words when they saw a 10-14 block rectangle with a purple portal to hell.

But also some achievements/advancements/challenges are just the stuff the player wants to face. Like Caves & Cliff… Unless you want to imagine the player killing themself by jumping off a cliff to the literal bedrock to test the machine! Or Mob Kabob, the player did NOT spend time grabbing 5 mobs in a row back then because they had a job! It’s just for sillies.. Some of them.

How do they respawn in Survival and how does Hardcore work?

Normal Survival I want to think of is that the machine gets into a permanent loop of “The player needs to be resurrected” and when the player’s vitals hit zero, they find the safest spot— their bed.

  • But their inventory doesn’t stay!

I want to think that the player’s inventory is in their pockets (an infinite hole lmao) and the machine only reads their biological state. Since the items are a third party stuff, it doesn’t matter to the machine and makes their pockets violently combust and scatter everything then remakes the clone.

Hardcore on the other hand… The machine is all broken, the player made a major flaw of no respawning since some data in the machine was heavily corrupted, from centuries of waiting, its power supply was weathered down and when the timer hit 0, it used 100% of its power to bring back the player— which caused it to overheat and turn it into a brick.

  • But wait! How do they still remember their recipes when the machine memory data is gone?

I assume the player builds a pretty home with their work benches and in a forest and recognises, “oh. I know all this.” It’s more like the brain’s procedural side looks at the surroundings and remembers that he made it with the things he did.

  • How does multiplayer work? There’s millions of players!

The machine has a database the player got. The machine goes invisible and spawns players where it is, then keeps track of where the players sleep, their safe place and everything.

Dimensions:

  • The Nether and The End:

Again, their whole spot is adventure. They don’t care about the symbols or the history of it, they only care about the fun adrenaline. 

I want to think when they first see the Ender Dragon or The Wither, they think, “holy cow. That’s big… Whatever, I want to conquer it!”

  • Why does the player get referred to as their literal gamer tag (in the End Poem)?

I want to think the player is referred that way because that’s their worker identification.

The Wake Up:

After the end poem plays, they wake up in their bed. They’re confused and don’t know what the fuck dream was or was it even a dream. They get out of bed and look outside and say “Let’s explore.”

Conclusion:

This theory is about amnesia and the spirit of exploration that never dies even after evolution. In the end, even after you collect all the achievements, the player still doesn’t know who they are. They’ll say, “how about we go to that hill and watch the horizon?” And keep going because that’s what drives them.

Extra stuff!!

  1. Villagers And Pillagers.
  • It’s obvious the war between them has been going on for ages. I want to believe the Villagers are one of the many tribes back then who decided to choose peace and make a happy civilization. And the Pillagers looked at the ancient builders as their idols since they fooled around with magic and decided to manifest their own magic to hurt the peaceful tribes. Killing every last one except the villagers.
  • The villagers, scared of the pillager’s advancement with magic, forced a manifestation of their own magic to summon an iron protector. And from years of protecting the village, the iron golem grows old with vines on it despite being new and summoned.
  1. Who made the machine
  • I want to imagine it in a skit.

Player (nudges colleague): Hey, look at this shit.

Colleague: What is that?

Player: I made this stupid machine that clones me and makes me respawn a bunch of times, but it's deactivated and I can set a timer on it.. How long until my resurrection?

Colleague: Uhhh.. make it [X] centuries!

Player: Bet! (Does it)

Note: This skit is for singleplayer and for jokes. I want to think the player built the machine for themself because of their fear of forever death. In multiplayer, the builders demanded a database with the machine and for them to be affected lol.

3.  Phantoms and Music Disks

  • Phantoms: I want to think the Phantoms are actually beings who hunt for creatures who are exhausted for a meal. Because the more tired you are, the more weaker you are to fight back.
  • Music Discs: Some guy in a different tribe thought, “Everyone’s been making a bunch of innovations.. I should try to make a bunch of noise into something good to hear!”

(I'm sorry if it's bad haha)

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u/Iria-Neve — 3 days ago

lots of scattered minecraft lore questions

why do piglins hate wither skeletons and anything wither related

why are zoglins coockoo

if endermen come from mutated ancient builders (people referred to as those who built existing structures), why is the eye of ender used to unlock the end portal

why are there no enchanting tables naturally generated

why do zombies not attack pillagers

what do the illagers know of the end

what are the fossils of the soul sand valley

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u/NameIsFun — 5 days ago

Good day I decided to create a theory about the history of the Piglins. I tried to stick to the facts and make the correct chronology. Please comment if you think I'm wrong somewhere. Thank you. Please ignore the small mistakes that occurred in the text because I don't speak English well.

History

Before this

The inhabitants have already left the ruins of the path, splitting into 2 factions. Residents and robbers, we can say this because 50,000 years ago the last ruins of the path were abandoned. This can be understood by the layering of the soil. Most likely, our ancestors, people, began to engage in shipbuilding and transportation of goods. Between the inhabitants and the Piglins. That is why, in our opinion, we can trade with the Piglins and the inhabitants, while these two species do not trade with each other. Also, none of these species use horses, but they have horse armor. Most likely, our race was engaged in the transportation of goods, while simultaneously studying redstone and end. The climate was cold at that time, so the earth was covered with ice. and the pyglins lived in ruins that were not yet flooded by water

27777 years BC

The period of interdimensional travel.

Opening of portals. Nether is empty lava. During the opening of the portals of the air of the upper and lower worlds, an exchange took place, which, according to our calculations, lasted 27777 years. Here it is worth noting why we believe that the pyglins came from the upper world to the nether.

  1. The absence of metals in the nether, that is, they had to use wooden tools.
  2. Pigs turn into piglins in the upper world during a lightning strike (although into zombie piglins, but most likely due to the zombie virus in the upper world)
  3. Any civilization has certain initial settlements, these are ruins of the path to the inhabitants and underwater ruins, and in the netherworld we cannot find any remains of ancient settlements.
  4. Ifrit and magmacube spawners can only be made from iron.
  5. Too similar branch of evolution between magmacubes and slugs and sulfur cube. And also between hoglins and pigs.
  6. piglins and inhabitants are familiar, which is why they attack each other. Also, the form and weapons of the robbers are very similar to piglins.

600 million piglins. Population growth is 2.06 piglin children per year. Life expectancy is 70 years.

0 year AD

Period of Nether colonization

Flood raising sea level by 10m. Resettlement to Nether. Formation of weeping obsidian.

350,000,000 Pyglins built Nether fortresses. 250 million Pyglins died during the tsunami. Growth 2.06.

A little earlier than 700 AD

Construction of an ancient city, the appearance of the zombie virus, the reason for people's flight to the end, Nether, the motive for war.

Construction of an ancient city.

Most likely the union of Pyglins and humans. Because you can find statues that only Pyglins build from stone in bastions if you restore it. There is a carved stone that resembles an open shulker box. Redstone mechanisms were made during construction. Basalt and soul sand are also present in the structures. the piglins but after the portal was opened they began to fear it. Also the lanterns and chains that they use as decorations in the bastions and portals. Most likely the virus came from the portal.

700 AD

Construction of the bastion rumors from the residents that gold saves from the zombie virus. Gold mania, creation of ifrits from gold.

800,000,000 piglins

700+ AD

War. First, people attacked the fortress with piglins and ifrits most of the people died becoming burned skeletons. But people were able to give a dose of the zombie virus because of which the piglins had to return to the bastions. The most likely research with desiccants was conducted in the desert, as evidenced by one of the types of red carved sandstone. Also pyramids whose shape is ideal for a lighthouse. The remnants of the human army collected the remains of skulls and soul sand for the desiccant. The desiccant destroyed a certain part of the bastion, but the piglins were able to defend the blow. Even now, when the desiccant appears, the piglins immediately start shooting from crossbows and the brutal piglins attack at close range. This war was lost for the people, which is why we cannot find any structures in the netherworld that would belong to people.

The coefficient is negative 0.5, civilization is declining.

The war, we cannot say how many piglins and people died there, but somewhere around 1 million for sure, because this war left a very heavy mark on the history and psyche of the piglins.

1200 AD

Current date

The Piglins live in poverty, stress, chaos, and in 300 they will disappear completely.

Now the population has fallen to 400,000,000, the coefficient is 0.2

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u/CreepyAd6069 — 14 days ago

Based on statements from several devs, including Jeb, and the “Minecraft is a multiverse book,” it seems that Minecraft‘s lore isn’t as set as I originally thought it was. Devs have said that Minecraft dungeons is as canon as you want it to be to your world: do you think it could have happened in your world. They have also said that Minecraft is a multiverse, so multiple interpretations of the lore are possible in different worlds, so we should be a bit less restrictive on one interpretation of the lore. People can have their own theories for their own worlds. this being said, I prefer to use all aplicable sources for my lore theories, so we will continue to use the word canon to mean that dungeons, legends, and rise of the arch illager all occurred. But in the future we will be more accepting of theories that don’t include them, but please state which sources you choose to draw from.

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u/Fun_Way8954 — 14 days ago

Could more hosts exist?

I don't have any real proofs about this.

We know there are three canon hosts, Action, knowledge and foresight. Maybe also Ender was a host, or maybe the heart.

Action knowledge and foresight are the three most important aspects for a Minecraft's player. Maybe the heart (friendship) as been corrupted by the evilness (but I don't know because it seems like the heart himself is the evilness, and it seems to be the heart of ender), but there are other aspects of a Minecraft's world:
Perseverance
Ingenuity
Creativity
Justice
Freedom
Adaptation
Exploration
And more

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u/DifferenceFlat8839 — 13 days ago

Why the dragon egg don't and won't give us a baby dragon

I just had a random thought about the dragon egg

I think this theory would only work if the theory that the Ender Dragon is actually a machine built by the ancient builders (instead of a real one)

There’s a theory that the builders wiped out the real dragons and made this one as a fake guardian, and so since the egg doesn't actually drop from the dragon's body and just appears, I thought that maybe it is not an egg at all but more like a sealed relic that we just don't know how to open (yet?). It might have all the knowledge the builders wanted to keep safe before they disappeared, hidden inside like a vault or smtg

By ancient builders I do not mean villagers nor illagers, and I am not sure I'm refering to heroes either, I don't know all different races that are seen as canon or theorized

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u/_alex__rs_ — 13 days ago

From what I am seeing, this subreddit seems to be divided into two very distinct groups:

  1. People who willingly accept Minecraft lore, because, of course, it is interesting to get some kind of official confirmation from the developers.
  2. People who will fight tooth and nail against any and all evidence of Minecraft having lore, because in their opinion, Minecraft is open-ended in nature and any lore is somehow a threat to their existing headcanons.

The people in category 2, in my experience, are here purely to bash others during lore discussions. And yes, you are absolutely welcome to have your own headcanons, but why come into a lore subreddit just to attack other people for engaging with lore?

How much spite do you need to go out of your way to join a subreddit not meant for you, only to add absolutely no meaningful input?

Then there are the people in category 1. This is not something major, but I have noticed that very few people here are die-hard fans of a specific YouTuber while dismissing every other source.

I have seen a lot of disdain directed at MatPat, and to be fair, I agree that many of his theories are outdated. But those theories were made before Dungeons and Legends even existed, so you cannot really blame him for being wrong. At the time, those theories were genuinely good. The only issue is that they are now outdated.

Xatrix is another name that gets brought up a lot. I feel like he is becoming the next MatPat in the making, and a lot of his theories also drift into headcanon territory, especially when he often seems to disregard the role of the Heroes (Steve’s species) in his interpretations.

But this post is not meant to be a jab at specific YouTubers.

What I want is for everyone here to keep an open mind and actually talk to each other in good faith. I do not want this community to become Dark Souls lore community 2.0, where any theory that goes against the norm is immediately rejected without any real critical thought.

At the end of the day, lore discussions should be about curiosity, interpretation, and conversation — not gatekeeping, hostility, or dismissing every different idea on sight.

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u/NHarmonia18 — 14 days ago