In the season 3 patch, DICE has already made some improvements to the water rendering
So I was looking for some leaks by our Chinese friends at Bilibili yesterday and l saw a post where someone said that the water looked different compared to how it was before and they were right it looked different.
I decided to set up a portal server to see it myself on Manhattan Bridge and the water rendering is indeed improved. Before in this map the water had a uniform dark color and a jelly like texture, you couldn’t see anything in the shoreface and the fluid simulation was mostly broken and only worked with your character. Now they simulate how shallow and deep water look and the fluid simulation actually works with characters, guns, explosive and so on.
On Manhattan Bridge it looks kinda odd to have this blue water at the edges but I assume this is meant for the naval maps so there it will look fine but now you can see an almost crystal clear water and it gets more and more opaque the deeper you go.