
r/Battlefield

this moved me
The menu ambience and UI of Battlefield 3.
Hearing this again hit me with nostalgia and a wave of emotion. Because it brought that feeling back to me. I would be hard pressed to quantify what it was, especially about BF3. But man.
No Snipers Are Safe 🔻☝️
300-400 meter HEAT round shot from a tank
I recently downloaded Battlefield 1 on Xbox though gamepass. Everything displays in Arabic
I recently downloaded Battlefield 1 on Xbox though gamepass. Everything displays in Arabic. If I continue everything is in Arabic. Through my region is Middle East I’m not an Arabic speaker. how to change this to English.
Specs for the new S5 weapons compared to some current guns
So now that we've had a sneak peek of the specs for some of the upcoming S5 guns(big thanks to all our favorite BiliBili leakers!). I wanted to compare their stats to current guns in the game that are fairly close to get an idea of how these new ones might play out. I'm mostly just going off stats like damage, ROF and the other primary stats so Im not necessarily trying to compare them to other guns in their same class. Some of these look great, some of these look so-so, but here we go.
MK24
Decided to compare this one to the M277 since they're doing that same mechanic with this gun where there's no damage drop off to it at all until after 75m, making it one of only 2 other guns in the game. So far it looks like its basically the same damage but lower ROF and a bit more accurate, but the big difference here being its standard ammo does Hollowpoint headshot damage. I watched the video twice to make sure HPs weren't selected, but no, thats what it gets for standard ammo unless they change something from the labs testing.
Z84M
They like to have LMG counterparts to ARs for identical damage/ROF, like the B36=L110, the M433=M123K, AK4D=M60. Well this one is basically a 100rd TR7.
Ya, just think about that for a second.
They added a bit more random recoil variation to it, but this thing might be an absolute terror!
RSPR
This one is a bit confusing since its 7.62X39 35dmg in the SMG category instead of carbine, so right off the bat you'd think to compare it the the SCW-10, but I think the better comparison is still against the SG553 since their stats are almost identical (damage, ROF, damage drop off) except the the SG still has 50% more ammo. The RSPR does have a bit better stats in the way you'd expect an SMG would with Mobility and ADS, and compared the the SCW-10 it does have a lower TTK but gets a bigger mag, so its definitely positioned to slot right between those two.
ELR 40
Its hard to compare snipers objectively just off their base specs since they usually have other buffs or nerfs built in to them that actually define their role. Like sweetspot range, what attachments they do or do not have access too, etc. In this case, the closest match to the ELR off base specs like ROF, hipfire, control, mobility is the SV98. Which is funny since the SV98 is mostly a close range sniper and the ELR is positioned to be a long range sniper. I dont know its sweetspot range yet, but its going to be the highest velocity sniper with almost 1000m/s with extended barrel. Also its going to have that single shot mechanic only for this rifle that Im not even entirely certain what buff that provides, but sounds like it will put this gun into a unique position that will make it hard to compare with other snipers. So yeah, Im basically just just comparing it here since Im already doing all the other and just want to finish this list!
Anyhow, let me know what you think or if there were any other guns you think would be better compared to these new ones.
You might know this already, but you can recolor added/replaced attachments on Weapon Packages by applying a Camo.
This way, you can have unified colors for your attachments instead of having them be the default black or desert tan.
Do keep in mind though that some Camos will apply the pattern itself instead of using a solid color. Some Camos also have the same attachment colors. And some Camos will apply a different attachment color than you might expect.
If you want your attachments to be white, then look in the Snow Camo section, Forest has green, Desert has tan and yellow, etc.
Remember Battlefield 1, Star Wars Battlefront II, and Mirror’s Edge Catalyst? 2016–2019 was peak DICE.
BFV’s Pacific update was, in my opinion, the final swan song of peak-era DICE.
Iwo Jima. Pacific Storm. Wake Island. The Solomon Islands.
When you look back at that period, it really feels like the end of an era.
From 2016 to 2019, DICE gave us Battlefield 1, Star Wars Battlefront II, Mirror’s Edge Catalyst, Battlefield V, and then the Pacific content for BFV. For me, that was DICE at its absolute peak.
And then, a huge amount of DICE’s core talent started leaving.
Ever since then, I feel like you can see the decline everywhere. Battlefield 2042 and Battlefield 6 just don’t have the same level of polish as BF1 and BFV — performance, visual quality, lighting, map design, UI, atmosphere, little details, pretty much everything.
And honestly, when I compare 2042 and 6 with BF1 and BFV, I struggle to find areas where the newer games represent a clear step forward. In quite a few areas, they actually feel like a step backward.
Obviously, that’s my personal opinion, but I think the loss of talent at DICE is a huge part of the story.
There’s also something almost ironic about what happened to EA.
In September 2025, EA agreed to be acquired by a consortium led by Saudi Arabia’s Public Investment Fund, alongside Silver Lake and Affinity Partners, in a roughly $55 billion deal. The acquisition was completed in August 2026.
From the outside, the whole thing almost feels like:
“Here’s the mess. You guys deal with it now. I’m done. I’m going to enjoy the next chapter of my life.”
Again, that’s obviously my interpretation, not some inside information. But the timing and the direction of EA over the years make it hard not to look at it that way.
And this is why I think there is only one real way for Battlefield to truly regain what it lost:
Bring back the people who made DICE special in the first place.
The problem is that this is probably almost impossible.
A huge number of former DICE veterans went on to join or help build Embark Studios. Embark was founded in 2018 by industry veterans including Patrick Söderlund and Johan Andersson, and the studio has a strong connection to the old DICE talent pool.
Just look at their games.
Doesn’t THE FINALS feel like a spiritual successor to some of the ideas and technical ambition behind Mirror’s Edge Catalyst?
And doesn’t ARC Raiders remind you of some of the things that made Star Wars Battlefront II so impressive?
Maybe I’m biased, but it’s hard for me not to see the connection.
It feels like the talent didn’t disappear.
The talent just moved somewhere else.
And then there’s Tencent.
Back in August 2024, Nexon and Embark signed agreements with Tencent to bring localized versions of THE FINALS and ARC Raiders to China. Tencent would work with Embark and Nexon on localization, content, and features tailored to Chinese players.
THE FINALS eventually entered the Chinese market in 2025, while ARC Raiders started its first Chinese server test in 2026 and is still being developed for the Chinese market.
And this is the part that really makes me curious.
Tencent obviously knows how influential Battlefield 1, Star Wars Battlefront II, and Mirror’s Edge Catalyst were. They also know that a lot of the people behind those games eventually ended up at Embark.
So when you see Tencent working this closely with Embark on two major FPS titles, it’s hard not to wonder whether there is more going on than simple publishing and localization.
Maybe Tencent is also interested in learning from the technology, workflows, and development experience that these former DICE veterans bring to the table.
After all, Frostbite itself originated at DICE, and that technology became one of the defining pieces of the Battlefield identity.
That’s what makes the whole situation so strange to me.
The people who once made DICE great are still making ambitious, technically impressive games.
They’re just no longer making Battlefield.
And meanwhile, Battlefield is trying to recreate what it used to have without the same people who originally built that identity.
Maybe that’s why the series feels like it’s stuck in a loop.
Maybe Battlefield can still come back someday.
But at this point, I honestly wonder whether the original DICE era is simply something we’ll never get back.
Maybe this is just the fate of Battlefield.
He was going 87 and 0.
He can't keep getting away with this!
Dude was 68-0 in the LB and I perfectly lined up this shot and was in shock 😅
Idea for a future season
I think France should be a focus of a future season. It makes sense lore wise due to Battlefield 3 and the current story with Battlefield 6. Weapons like the Famas and the FRF2 sniper could be added to the game. The EBRC Jaguar could also be added to the game (It was in 2042 as the EBAA Wildcat). It also gives an excuse to add Operation Metro or Seine Crossing into the games.
Edit: Misspelt “Seine” as “Siene”.
[BFComms] Match & Lobby Continuity Change
Over the next few days, you might start seeing more familiar faces across consecutive matches.
We’re testing some backend matchmaking tweaks designed to keep more players together between rounds whenever conditions allow.
We expect this to be more noticeable in the official playlists where everyone shares the same map and mode rotation.
As part of this, the team is aware of a small error message displaying at the bottom right of the screen when joining a match. Gameplay and matchmaking remain unaffected while the team works on a fix.
Because this is an active test, we’ll be monitoring matchmaking health and lobby balance closely, and may dial things back or pause adjustments if needed.
Drop into a few rounds and let us know how your games feel.
I meant to do that
Definitely all part of the plan...
Caught this at the end of their “Soon™️” blog post.
Sniper flinch? True Supression?
Gauntlet didnt even live to 1 years old. BFV Firestorm is still accessible today.
Despite firestorm dying almost immediately after launch. It is still a mode you can select and queue into today.
Why is gauntlet, a mode with an actual dedicated fanbase getting murdered just days before it's 1st birthday.......