

Picture view of final render looks totally different after being exported
Anyone have any idea's?
u/Jantoje — 10 days ago


Anyone have any idea's?
Hi guys,
Just wondering how you could achieve the following texture? Specifically the metallic blotches.
I have been using a material blender with the base colour as the plastic and then the metal as the other layer with a noise as the blending colour but the mixing is too sharp with clean differences when I up the contrast on the noise.
is this possible to create directly in C4D?