





RAManimator: More animated sprites for gens 1 & 2
Here's an update for RAManimator, the Lua script that lets you animate GB & GBA games on desktop mGBA (doesn't work on mobile). It works as a wrapper around the ROM, so you can try to use it even with hacks not designed for it and might just get lucky. It runs out of the box for mainline Pokémon games of gens 1-3 in all languages.
This patch adds animations to the remaining monsters used by the rival in Red & Blue, meaning those fights are now fully animated. The new ones are Raticate, as well as the Abra, Magikarp, Exeggcute, and Growlithe lines.
Further, we have the first batch of contributed animations: 13 gen 2 fronts by Accad501 🎉 All other gen 2 sprites loop the animations from Crystal.
If you would like to contribute animations (also for gen 3 games), please don't hesitate to send them to me. RAManimator features an Aseprite plugin that lets you hot-patch the animations in-game as you draw, and provides some other amenities; the instructions are here, but you can also send me plain GIFs.
To see the animations from the original release in action, here's a video for gen 1 and another one for gen 3.
You can download it from the Github repo, where you'll also find the instructions on how to set it up for hacks.