r/PokemonROMhacks

HM09 Lava Surf Mod for Gen 4

I’ve been messing around with making my own editor for Gen 4 games and I made a mod today that allows you to surf on lava. Just simply get HM09, teach it to a fire type, and you’re good to go!

UPDATE: Since making this post, I’ve made two updates. First, the splash that you see at the beginning of the battle is now a reddish-orange matching the lava. Second, the lava in the overworld is now animated like it is outside Stark Mountain.

u/giraffeo182 — 10 days ago

Last picture before the elite 4

I must say pokemon soul gold lived up to the hype . I was hearing so many good things bout this game and I finally decided to try it . I’ve been hooked like my first time playing unbound. I am going to put so many hours into this even after beating the elite 4 it’s just really well made .

Not having kanto was almost the reason I passed on this game but the new areas added gives johto so much more it feels like a new region sometimes :)

I love my team so much can’t wait to see what else the game has to offer after the elite 4 😈

u/himmybryant — 9 days ago

Pokemon Origin Heart Gold RC5

The translation is (practically) completed, with a lot of new players and some good feedback a bunch of translation improvements and text fixes have been made. This fixes some crashes, but also restoration of some canon content. I.e. where Jesse and James sung a translated version of the Chinese translated manga, they now sing the English anime/manga song we all know.

There is a ton of side quests, and some are easy to miss. Therefore a guide can be super helpful, which is now available as a website. This includes all pokemon locations, their evolution methods, moves, states, and so on.

The new website also comes with a patcher, and a save editor. It seemed a lot of people still have issues patching so this simplifies the process. It basically automatically combines xdelta-wasm with the latest release on GitHub now RC5. The save editor is meant to solve the need for cheats, you can change the pokemon in your party, their moves, etc and your bag and money. This should allow you to get anything you want.

The discord is open and everyone is welcome. We are still collecting feedback because it seems this community values difficulty a lot and while the story telling is absolutely stunning we might want to eventually add some optionally difficulty settings so please share your feedback.

I hope you enjoy the game, patch your game here and have fun! Please report and bugs through the website, or GitHub.

Disclaimer: AI was used in the development of the translation of this rom hack, and development of the website and its functionality.

u/kakapipi — 10 days ago

Made Box Art for FRLG.ips

I couldn't find cover art for this, so my OCD forced me to make my own using SIGIL's GBA templates and some random pixel art I found.

I know it sucks, but maybe someone will find it useful.

u/Pudgyhipster — 10 days ago
▲ 148 r/PokemonROMhacks+1 crossposts

Pokémon Unbound auf Deutsch – erste öffentliche Beta am 08.10. (German translation, public beta Oct 8)

Hallo zusammen! 🇩🇪

Wir arbeiten an einer vollständigen deutschen Übersetzung von **Pokémon Unbound** (Fan-Projekt, Original von Skeli). Am **08.10.** erscheint die erste öffentliche **Beta** als `.bps`-Patch – keine ROM enthalten, eigene legale Basis-ROM nötig.

Stand heute:

- Story, Dialoge, Kampftexte, Menüs und Beschreibungen sind auf Deutsch (offizielle deutsche Pokémon-Begriffe)

- Kampf-Anzeige „KP“, Trainerpass, Orden-Seite und weitere Grafiken bereits deutsch

- automatische Prüfung auf Textbreite und Zeilenumbrüche, Test-Bot spielt Szenen selbstständig durch

Die Übersetzung ist KI-gestützt. Gerade deshalb suchen wir jetzt Tester und Sprach-Prüfer, damit es nicht nur korrekt, sondern auch menschlich und natürlich klingt. Jede Rückmeldung fließt direkt ein.

- Discord (Tester, Bugs, Mitmachen): https://discord.gg/fSkhHppgcv

- GitHub (Patch, Anleitung, Fehler melden): https://github.com/pokemon-unbound-de/pokemon-unbound-de

u/Perfect-Ant5901 — 11 days ago
▲ 207 r/PokemonROMhacks+1 crossposts

Organic Romhack Development Efforts

Recently there's been a lot of talk on this subreddit about the use of AI in romhacks. I hate to stir the pot still further, but I also want to share my own thoughts and efforts here in the hopes of reaching like-minded people.

Hi, I'm merrp/pokemerrp 👋 I'm not really known for making full-on hacks (though I do have one in the works, stay tuned), but moreso for my feature branches: if you've played a recent hack based on pokeemerald-expansion, you've likely used and enjoyed the following pokemon or day/night lighting systems I created. Before that, I was minorly known for my Emerald Any% ACE TAS, which was my entry into the scene.

Simply put, I don't think AI should have a place in romhacking at all. To me code is as prose is as art is as music, in that they're all creative exercises where something is lost in handing them off to a machine. Romhackers have done incredible work for years before LLMs, and can continue to do incredible work without them. Not to mention, every query that enters an LLM is one the community is starved of; AI use is the death of institutional knowledge, of communication more generally.

But what to do? Recently I found out that pokeemerald-expansion, the basis for a lot of hacks, has had a (small minority) of AI-assisted contributions. Any nonzero amount is still unacceptable to me for use in my project though, because I intend it to be a wholly human effort. I decided I would have to maintain a fork of expansion, cutting out anything AI assisted where I could.

Then I figured, I can't be alone in this sentiment, so why not try and build that in a way it can be shared? I can't be the only one who loves romhack development who wants to continue doing cool stuff without LLMs, no matter how good they become at generating code, etc.

The result is a GitHub org and a Discord:

https://github.com/friend-safari

https://discord.gg/UbFN9P7MdJ

My hope is to build a small community of like-minded hackers and maintain a codebase by and for humans, so that those who care can be confident in saying their hack is free of AI to the best of the community's knowledge. Whether you're a programmer, have experience moderating online spaces, maintaining open source software, or simply love pokemon, we'd love to see you there.

I'm also not trying to be an authority on expansion's direction in general. The devs at RHH continue to do incredible and deeply technical work on the project. None of this would be possible without them, and they've done the best they could considering the volume of contributions they receive and the general clamor of demands. Please do not bother or harass them. I am simply trying to provide a fork that the extremely AI-conscious devs like me can use without despairing or being stuck on outdated versions.

Hopefully this post reached you in some way; this will all be much easier if we don't have to do it alone. Thanks for reading.

Tl;Dr join friend-safari if you wanna build AI-free romhacks k thnx bye

u/merrple — 13 days ago
▲ 7 r/PokemonROMhacks+1 crossposts

Want to play Pokémon Platinum multiplayer? Closed beta signups are open (Trailer drop)

Hey, Kai again. I’m the guy who’s spent way too many years making Pokémon Platinum multiplayer.

The response to my last post was way bigger than I expected, so thank you. I read pretty much everything people had to say.

There was also a lot I couldn’t fit into the first trailer, so I made another one.

New trailer!!
https://youtu.be/UqJLrp0AjTY

Every window you see in the trailer is a separate copy of the game running at the same time, so you’re actually seeing each player’s own screen. (RIP my pc)

This one shows a lot more of what Platinum Together actually has now: trading, trade evolutions, trainer selection, multiplayer Nuzlocke modes, and the Online city where you can run into other players.

Beta signups are open now
The closed beta starts October 19, and there are only a limited number of spots.

You can sign up through the Discord here:
https://platinumtogether.online/

The whole point of the beta is to find the stuff I missed before a wider release, so I’m fully expecting people to break things.

Also, since people asked about this a lot on the last post: around 40% of the code was made/discovered with LOCAL LLM AI, same as before.

Small note: I am looking for community helpers and moderators, feel free to join and ask.

I’ll be in the comments if anyone has questions.

youtu.be
u/Final-Voice4738 — 10 days ago