u/Jluk24

Image 1 — Need help, trillions of cells are being built whenever building Nav.
Image 2 — Need help, trillions of cells are being built whenever building Nav.
Image 3 — Need help, trillions of cells are being built whenever building Nav.
Image 4 — Need help, trillions of cells are being built whenever building Nav.
Image 5 — Need help, trillions of cells are being built whenever building Nav.

Need help, trillions of cells are being built whenever building Nav.

Hello! Thank you for reading. I've been messing with trying to fix this all day. My game is semi open world, going place to place, and you can see the other towns in the distance. I am using world partition and data layers for this. In my first town I managed to build nav just fine, and after building my second and starting to test NPC's it no longer works.

Whenever I build the map, there are trillions of cells being built, so obviously I have to stop as it would take days or weeks to finish. My map is not that big, about 4 km wide with most of it being empty.

I checked for distant actors, found nothing. I selected all and looked around, saw nothing Used the partition mini map too, nothin. If there is a better way to check let me know. I looked at all the settings, nothing stood out to me. Checked collisions for something messed up stretching, nothing appeared though I could have missed it, looked all over both towns saw no lines.

If anyone has any ideas please let me know, I've been looking around and testing for hours and I am just hoping someone has already run into this issue and knows, or knows better ways to investigate.

Thank you for your time!

u/Jluk24 — 7 days ago