▲ 6 r/Roll20

Tokens flickering and becoming invisible upon zooming in and out...

Hello. Starting around two days ago and only affecting stuff I have uploaded or imported since (previous stuff seems unaffected) tokens of large and bigger size (medium are unaffected) start flickering and go invisible when I zoom in and out on the map. When I change layer, everything reappears until I zoom again.

I tried on both Firefox and Chrome, I tried on 3 different PCs, I even tried on mobile, I tried clearing my cache and disabling all extensions. None of this works.

I tried disabling hardware acceleration and it seems to fix it, except it slows the game to a slideshow. I also tried turning ON performance enhancement under graphical options and it seems to fix it, but for some reason having this option on also slows the game considerably (not as much as disabling hardware acceleration, this feels more extremely sluggish and slow, HA OFF just turned into a slideshow).

Adding a gif to show the issue.

u/Joel_Vanquist — 3 days ago

Questions about 5.5 All in one Beyond

So I'm asking here because I have no idea where else to, the github page is rather empty too.

Anyway, I was having some fun with this mod until I noticed Conjure Animals and Conjure Minor Elementals are either not present or the old vanilla version. I'm not sure if they are on pc. Do we know if there is a plan to add these spells?

I also noticed upcasting Conjure Woodland Beings (which IS updated) bugs out entirely and the spell does nothing. Also you can't move moonbeam in beast form as Moon Druid.

Any known plan to fix these? Is there a place where the modder communicates their plans? The mod has a ton of himebrew thrown in so I'm not so sure there's a plan to fix this stuff...

reddit.com
u/Joel_Vanquist — 11 days ago
▲ 4 r/Roll20

Tomb of Annihilation module - Chult map slows to a crawl

I recently bought the Tomb of Annihilation module in hopes of running it but if I try to open the Players map of Chult (the one with the million Hex tokens covering the map) my tab has a stroke.

Problem is, I ran maps that were much bigger, higher resolution and with many more tokens on without any issue. I also let some friends with much older and less powerful PCs test the map, and it works flawlessly for them, and this is the only map I've ever had any issue with.

I'm on Firefox, tried hardware acceleration on/off, tried on Chrome, have no extension running, have no other tab open, I tried clearing my cache and most basic fixes but nothing helped. Is this a known thing maybe, some weird setting interaction? Anyone else had the same experience? I wouldn't want to get rid of the tokens but it's really weird they're causing the issue (and they are, since deleting them restores the normal smoothness).

reddit.com
u/Joel_Vanquist — 15 days ago

Change companions backgrounds?

Hello! I was wondering if there's a mod (standalone or included in a package) that let us change companion backgrounds?

I'm using the 5.5 mod and backgrounds give Origin feats so the companions are stuck with some silly ones.

reddit.com
u/Joel_Vanquist — 23 days ago

Having troubles with reactions in this build, how do I fix it?

Not sure this is the right place to ask, but I'm trying. I recently made an Arcane Trickster 9 / Paladin 2 build (currently lvl 11) and I use booming blade + sneak attack + smite + shadow blade with savage attacker.

I am playing a custom campaign and at the start of the game I set the rule for "always prompt reactions" to on, because that's usually what I want. However, this is causing the game to make me choose EITHER sneak attack OR Smite on a critical, effectively making my build useless. I can't pick both from the reaction screen. So I decided to put Sneak Attack on "don't ask" (both crit and non crit) and only leave Smite on ask.

Problem is, the game still asks me if I want to sneak attack or smite even with the setting turned off. Is this the custom campaign option overriding in game options? Am I just fucked for this campaign? Is there a workaround that works?

reddit.com
u/Joel_Vanquist — 2 months ago

Rogue's Steady Aim feature for console?

Pretty much it... I don't think one exists and I don't know if it's possible to do it for consoles, but it's a great feature for rogues and it's missing.

reddit.com
u/Joel_Vanquist — 3 months ago

New to the series and rtwp as a whole, any suggestion / help?

I'll be honest rtwp isn't my thing, but from my understanding ps5 isn't getting turn based (poe1) so...

... and who knows, with the right direction I might end up enjoying it. I think closest I've played might have been Dragon Age Origins and FF12 but I don't think it's quite similar. Is there sort of a gambit system in this game?

Is there an easier class or party composition to manage? Any recommendations, suggestions to get started? Any option I should change?

reddit.com
u/Joel_Vanquist — 3 months ago