Materials in Blender, CC, Unreal
Next big thing I'm aiming at is bringing the characters into different systems, but as I have little experience with both Blender and Unreal (or CC which I hear some people are taking Genesis to, too, for further mods) there's questions: how about materials? Obvisouly Blender won't understand Iray Mats, neither will any other non-Iray suite, so what's the process here? Any chance on conversion?