u/Johnnarrative_Design

▲ 0 r/INAT

Hi everyone,

I design narrative-driven audio experiences for games.

I’ve recently completed a project called “The Observer”, a cyberpunk soundtrack built as diegetic audio: music designed to exist inside the game world rather than just playing in the background.

Each track is meant to fit naturally into:

  • in-game radios
  • environments
  • narrative moments

Rather than just supporting gameplay, the goal is to expand the story through sound.

All tracks can be experienced individually, but together they form a cohesive narrative (a story within the story).

🎧 Portfolio (full album):
https://www.youtube.com/watch?v=ZqlnrM8bFsY&list=PLWIzoF9qf41Mz55KAAoPM-0Ora4lbqOue

I’m currently interested in collaborating with developers who want to explore audio as part of world-building and storytelling.

If that aligns with your project, feel free to reach out or share what you’re working on.

u/Johnnarrative_Design — 23 days ago