
▲ 543 r/ResidentEvilRequiem
Modders - know why this happens?
I first swapped the BaseShiftMap of the hair (Default 00) for a new texture (a black-red gradient), I tried both applying the gradient to the original .dds (alpha kept) and then using a solid image instead, nothing changed (looks like in-game picture). I also modified the .mdf materials file, testing values like BaseColor, cavity, specular, occlusion etc., however I just cannot get rid of that blondness and those highly lit tips. Know anything?
u/Johnson68421 — 2 days ago