Cybernetic Artificer Build Advice
Hey, so I have never ever played DnD as Player before, but Ive been Dming for 1.5 years now. Now I finally found a DM to play 5e (2014 rules) under, and my plan is to build an artificer who is part warforged (homebrew race mix between human and warforged) and tinkers on his crude cybernetic body parts. What do you think would be the best way to go about this while only resorting to mild homebrew at best. I was thinking of playing the armorer subclass? And instead of the armor he tinkers with his body?
I want to play a supporting role who can help his teammates either by giving buffs and providing utility OR by dealing out decent enough damage if need be.
Lore wise a warlock multi class would make perfect sense, I am however weary if multiclassing isnt a little over the top for my first ever pc. I definitely want to get the most "power" out of this concept and would appreciate any advice/input on what feats, subclass and spells I could pick!