Only 2% of console players have beaten Sister Location's Night 4 — and it's a controller problem, not a skill problem
I've owned Sister Location on Switch for years. I bought it to rush the story and get to the Custom Night — which I've never reached, because Night 4's springlock suit is effectively unbeatable on a controller.
The mechanic: wind 10 springlocks while shaking Minireenas off by alternating the shake input as fast as possible. Every shake loosens the locks. On PC that's rapid A/D key taps. On a controller, the wiggle rate you can physically produce caps out way below what the night demands — and friends of mine who beat this night for other people on keyboard can't beat it on my Switch. Same build, different input.
The numbers back it up. On PS4 (same Clickteam port family), trophy data shows 24.8% of players beat Night 3 — then 2.0% beat Night 4. Two in a hundred. Custom Night completion sits at 0.1%.
Scott patched the PC difficulty days after launch in 2016. Clickteam patched the console port's controls in 2020 (analog cursor speed, Custom Night controls). But Night 4's wiggle mapping was never tuned for gamepads, and it's sat like this for years.
I've emailed Clickteam support about it. Posting here for visibility — if you've hit this wall on console, you're not bad at the game. The port is.