
AI mods using pre-set hybrid naval card decks in SPC scenario games
I wanted to mention a little progress I had so far with the AI mods using custom scenario decks. I made a sort of naval treaty deck for Klaxon Superb AI and loaded them in a Carolina test map scenario. This is in relevance to the earlier post I made about custom AI scripts now being able to use full card decks in scenarios, as this shows a full naval hybrid card deck being used by the AI.
Here are some screenshots from showing the AI having a pre-set naval card deck in SPC scenario games:
Dutch AI sending 3 Infinite Privateers
Ottoman AI sending naval upgrade cards
These examples only show a speed always wins game, and the AI only has generic card shipment handling for the naval cards in the game, including the 1 Infinite Frigate card. That said the AI in the original game eventually sends everything, if it has maximum population count and maximum build limits of warships. It will then send naval upgrade cards if it has shipments available but nothing to spend them on. I made this as an example to show that even though these decks are still treaty decks, that technically anything can be done with the <defaultdeck> in custom scenarios with AI mods.