Unraid keeps killing qBitTorrent - High Ram Usage

Hello,

My unraid keeps killing my binhex-qbittorrent docker for high ram usage. This started when I added a 500gb torrent with thousands of files.

# Things I tried:

- Changing DiskIOWriteMode to DisableOsCache
- Changing DiskIOType from Default to simple pread/pwrite - this fixed it but slowed down all my torrents by A LOT.

My Config:

[Application]
FileLogger\Age=1
FileLogger\AgeType=1
FileLogger\Backup=true
FileLogger\DeleteOld=true
FileLogger\Enabled=true
FileLogger\MaxSizeBytes=66560
FileLogger\Path=/config/qBittorrent/data/logs


[BitTorrent]
Session\BTProtocol=TCP
Session\DefaultSavePath=/data/torrents
Session\DisableAutoTMMByDefault=false
Session\DiskIOReadMode=EnableOSCache
Session\DiskIOType=Default
Session\DiskIOWriteMode=EnableOSCache
Session\ExcludedFileNames=
Session\FinishedTorrentExportDirectory=
Session\Port=58946
Session\Preallocation=true
Session\QueueingSystemEnabled=false
Session\SSL\Port=13460
Session\TempPath=/data/torrents/temp
Session\TempPathEnabled=false
Session\TorrentExportDirectory=


[Core]
AutoDeleteAddedTorrentFile=IfAdded


[Meta]
MigrationVersion=8


[Network]
PortForwardingEnabled=false


[Preferences]
General\Locale=en
MailNotification\req_auth=true
WebUI\APIKey=redacted
WebUI\Address=*
WebUI\AuthSubnetWhitelist=redacted
WebUI\AuthSubnetWhitelistEnabled=true
WebUI\ClickjackingProtection=false
WebUI\HostHeaderValidation=false
WebUI\LocalHostAuth=false
WebUI\Password_PBKDF2="redacted"
WebUI\Port=9002
WebUI\ReverseProxySupportEnabled=true
WebUI\SecureCookie=true
WebUI\TrustedReverseProxiesList=redacted


[RSS]
AutoDownloader\DownloadRepacks=true
AutoDownloader\SmartEpisodeFilter=s(\\d+)e(\\d+), (\\d+)x(\\d+), "(\\d{4}[.\\-]\\d{1,2}[.\\-]\\d{1,2})", "(\\d{1,2}[.\\-]\\d{1,2}[.\\-]\\d{4})"
reddit.com
u/Kaallis — 2 days ago

New Crafting Module + Drakkenheim Integration (Crafting Console)

A new module has been recently created by Metamorphic Studio, called Crafting Console. It can be found on the Marketplate at : https://www.foundryvtt.store/products/crafting-console

I am not affiliated with the creator of this module - but it's something I have been waiting for.

So now, thanks to this module, I created my own free module that contains pre-configured Monsters of Drakkenheim recipes in a compendium. It also contains all SRD recipes and a macro to help generate compatible ingredients on the fly.

I would love it if you could give it a look and offer feedback: https://www.patreon.com/anticsandrolls/posts/new-module-164282976?pr=true

Or also available on github: https://github.com/GabeAntics/crafting-console-drakkenheim

It will be published in the foundry module store soon.

What does it do?

This module includes all recipes and ingredients found in the Monsters of Drakkenheim book. A macro can be used to generate ingredients on the fly:

  • The macro attempts to parse the biography for known ingredients.
  • Once parsed (or manually configured), the macro creates the ingredients on the creature's token.

The ingredients created are all polished, contain summarized information to describe what it is and how it was generated. Each ingredient has a family custom icon from https://game-icons.net/

Suggested Workflow

  1. Select a creature's token that includes harvestable component information.
  2. Run the Generate Ingredients For Token macro.
  3. If no information is found in the token's biography, you can still configure which items get created.
  4. Confirm your component selections and rarity.
  5. Review the result window for errors, if any, and report them to me on github.
  6. The items will be created in the token's inventory. Drag them to your players depending on what they actually gathered.
  7. The players can now craft Crafting Console recipes that were taught to them, or any Basic recipes, like a Healing Potion from the SRD.
  8. To teach your player's recipes, drag-n-drop the recipes on their character sheet.
  9. You can see a player's taught recipes in the top-right kebab menu.

Screenshots

1) Macro Prompt UI

https://preview.redd.it/6s4jj3amy8eh1.png?width=1392&format=png&auto=webp&s=0638aa77768807b3ce45cd231e51a3ef42e75b35

2) Macro Result

https://preview.redd.it/jk34x5jny8eh1.png?width=397&format=png&auto=webp&s=7291d2f7dc495e3f31be7399a0d8f22f9efca431

3) Token Inventory

https://preview.redd.it/voswxdcoy8eh1.png?width=896&format=png&auto=webp&s=92934888661cf8581a24c245ccbada007cb330cd

4) List of Recipes in Compendium

https://preview.redd.it/9y5wy89qy8eh1.png?width=346&format=png&auto=webp&s=c2ebca7dd1323290e5b9439e4dd6f9bd98dacc6a

5) How the recipes look in Crafting Console

https://preview.redd.it/skhhtl9ry8eh1.png?width=1023&format=png&auto=webp&s=e51e19c5bfd7361768c032143e52ce8862277558

6) Having the compendium automatically expands the Crafting Console recipe list

https://preview.redd.it/3w8qb31sy8eh1.png?width=800&format=png&auto=webp&s=6565d54f91f526d4a9188a210769805995f59aaa

Edit: manifest url https://github.com/GabeAntics/crafting-console-drakkenheim/releases/download/v1.0.0/module.json

reddit.com
u/Kaallis — 1 month ago

My Switch 1 is getting very slow

Hey guys,

My cracked switch 1 is getting slower and slower. For example, Mario Party takes minutes to load in whenever there is a loading. Any specific I can do to speed it up? Unbloat it? Thanks

reddit.com
u/Kaallis — 1 month ago