u/Kage-Ryuu

▲ 2 r/orks

2K Warhorde for 11th (ignoring new models) – thoughts, gits?

Alright lads,

Been tinkering with a 2K Warhorde list for 11th edition. Not really factoring in whatever new stuff GW drops – just working with what we've got and what feels properly orky.

Here's the mob:

* Ghazghkull Thraka (235) + 3 Meganobz (95) – Kustom shootas, klaws

* Beastboss (80) + 10 Beast Snagga Boyz (95)

* Warboss (75) + Big Mek (70) with Traktor blasta & klaw + 20 Boyz (170) – 2 Rokkits

* Painboy (80) + 10 Boyz (80) – 1 Rokkit

* Warboss (75) + 6 Breaka Boyz (140) – hammers, knuckle, tankhammer

* 3 Deffkoptas (70) – 1 KMB

* Mek (70) with Supa-Cybork Body (+15) walks with

* Gorkanaut (265)

* 11 Gretchin (40)

* 5 Burna Boyz (60) – Spanner TBD

* Big Mek in Mega Armour (90) – KMB, klaw, Tellyport blasta, oiler + 2 Meganobz (65)

* 2x Trukk (70 each)

Five units going in transports depending on the enemy:

* 1 Beastsnaggas

* 2 Meganobz with Big Mek

* 3 Breakaboyz

* 4 Burna Boyz with eather 2 or 3 in same Transport

* 5 Boyz with Painboy

Mainly looking for input on the overall balance, transport assignments, and whether dropping the Gorkanaut is daft or not. Not building around any new datasheets, so keep that in mind.

Appreciate any feedback. WAAAGH!

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u/Kage-Ryuu — 15 days ago