u/Kaileth19

Backface question

Backface question

https://preview.redd.it/buj99pqo0i3h1.png?width=574&format=png&auto=webp&s=26c0fe9f47dbf9f56aa739aeb84a0085c99a2be1

https://preview.redd.it/ev40rgjt0i3h1.png?width=657&format=png&auto=webp&s=37bb4bb65ee65a2db7dcf792b52ea971f33bc9fa

Hey guys, having an issue with backface culling in Painter.
I’m using PBR Metal Rough with Alpha Blending shader (switched to Test with no result) transparency works, but backface culling seems to do nothing, i can still see backside polygons through transparent areas (while in Marmoset everything is fine). I also can’t find a proper double-sided/backface option (looked in display and shader settings) like in Blender.
Is this normal behavior in Substance Painter, or am I missing something?

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u/Kaileth19 — 16 days ago