u/Kakapomobsta

Image 1 — SBGL List Advice/Discussion
Image 2 — SBGL List Advice/Discussion
Image 3 — SBGL List Advice/Discussion
▲ 18 r/WarCry

SBGL List Advice/Discussion

Made this list mostly out of the Sons of Velmorn and the crimson court and figured I'd show it on here and get some opinions. Warcier list is in the images, game plan and my reasoning below:

Soulblight Gravelords

955pts | 9 fighters | Valid ✓

- Prince Duvalle (210pts, Hero) - A slight sidegrade from the regular vamp lord, I like his call of the crimson feast ability enough to trade a toughness point and fly for it (my play group does play with blessings so casually I'll be spending 25 to take him back up to 5 toughness anyway). He generally allows for extra attacks on the rest of the list which already allows for extra attacks in their own way.

- King Morlak Velmorn (160pts, Hero) - Generally here to support his sons, especially with extra strength if needed. Him and sir Jedran will also be a good duo to take objectives with given their decent damage profiles and Jedran using his body guard ability to make them a hard duo to get rid of. Could theoretically resummon minions on his position to renforce it.

- Sir Jedran Falseborn (150pts) - The dedicated tank and bodyguard. I refer to Morlack's previous game plan. Also has a quad to buff up an extra attack if I really need something gone or to save his dad.

- Gorath the Enforcer (130pts) - A very decent medium fighter, also faster than everything besides Duvalle and hits harder than anything else. He'll be a top candidate to benefit from the CC specific Thrill of the hunt or Duvalle's ability for extra attacks. Also could be a good candidate to bless to another toughness 5 unit. Could serve as a roaming problem solver.

- Thain Fourth-and-Last (70pts) - Being the chaff with the best damage profile and highest strength, Thain is likely the most to benefit from a banner and the sibling rivalry adding attacks.

- Marshal Faulk Velmorn (70pts) -Worst damage profile of the three minion sons, most likely to go first to set up the benefits for his brothers.

- Helmar the Hewer (65pts) - Back up for sibling rivalry due to five strength, despite the lower damage profile. May just be a crit fisher at that rate but better than nothing.

- Skeleton with Ancient Spear (50pts) - Chaff, still could be nice have in banner rage

- Skeleton with Ancient Spear (50pts) - See previous

u/Kakapomobsta — 9 days ago
▲ 116 r/WarCry

What do people think of Sepulchral Guard?

So they are really cool models, but rules wise they seem pretty under-powered to me. Here are my impressions, but I wonder what other people think as well.

They are pretty old, being from underworlds season one, so part of me wonders if they just got rules on release and never got updated warcry rules.

Sepulchral Warden - Feels like an over-costed leader version of the seneschal. One more crit damage, two range, a little tougher, but two less strength and 30 more points makes it feel like a questionably costed side grade. Also, he has the summon undead ability, but none of the other members actually have the minion rune-mark so he can't actually resurrect any of his own companions. I genuinely wonder if that was an oversight.

Prince of dust & The champion - They feel very comparable to other skeletal champions, I don't really have any complaints beyond the missing minion mark. Frightening charge may actually be sorta neat on these.

Harvester & Petitioner - So these are just worse deathrattle, right? More expensive, less tough with a minuscule HP increase (4T 8W compared to 3T 10W, which I think maths out to be lower effective health), and lacking the ability to be resummoned. Sure they have the frightening charge ability, but that just seems like it will get them killed quicker without the ability to feel as expendable.

Maybe I'm just missing out on something here but these genuinely feel like downgrades to most of the regular skeleton options in gravelords.

u/Kakapomobsta — 1 month ago
▲ 16 r/WarCry

Bloodbound Team help

Been workshopping with bloodbound units and wanted to post here for some opinions.

I made this list with the idea of having two combos: The Stoker and the Khorgorath/The Gorehulk and the Ritualist. The idea with the second combo is that the ritualist pulls enemy units (idealy other tanks) into the gorehulk with a bloodbind and then uses her triple to mark a terrain feature and get it an additional attack. My own fears is that this list is a bit too top heavy.

I would appreciate any advice or input.

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Blades of Khorne: Bloodbound

985pts | 8 fighters | Valid ✓

- Bloodstoker (165pts, Hero)

- Realmgore Ritualist (130pts, Hero)

- The Gorehulk (225pts)

- Khorgorath (205pts)

- Bloodreaver with Reaver Blades (65pts)

- Bloodreaver with Reaver Blades (65pts)

- Bloodreaver with Reaver Blades (65pts)

- Bloodreaver with Reaver Blades (65pts)

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Generated on Warcrier.net

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reddit.com
u/Kakapomobsta — 2 months ago
▲ 41 r/WarCry

What do people think of Kamandora's Blades?

I've been looking at underworld teams for warcry and out of the four for khorne bloodbound I've seen next to no discussion about Kamandora's Blades.

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After a brief look at their rules I'm not too impressed with their profiles and the abilities feel like a decent amount of effort for not that much of a payoff (especially when the actual payoff is Kamandora's trigger and she's not the toughest).

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I'm not impressed myself, but maybe they're better than I think (at least as alternative chaff)? Is there something I'm missing?

u/Kakapomobsta — 2 months ago