u/Katzemensch

Why is Dungeon of the Mad Mage done so POORLY?
▲ 29 r/Roll20

Why is Dungeon of the Mad Mage done so POORLY?

I purchased Dungeon of the Mad Mage nearly a year ago to run for a group of friends. I decided to make this purchase because the "free" version, the one that only has the one level, is such an excellent tutorial for how to do lighting in Roll20.

But the paid version is flat-out inferior. What the heck happened? Not only is the first floor not the same rigging as the free version, it's worse. Doorways don't have position-accurate doors, they often have both a poorly-placed door AND A WALL. So even opening the door doesn't allow the players to see through the doorway.

Even worse, the second floor (now that I'm reaching it) doesn't have doorways at all - anywhere there's supposed to be a door (normal, one-way, or secret), there's just a crudely done wall connecting the two actual walls. And the wall placement is slapdash, like someone did it in five minutes without really trying to make it consistent.

What the heck is going on here?

(Here's a screenshot of what I see at the Lighting level of Floor 2)

https://preview.redd.it/pxshi70g72jh1.png?width=661&format=png&auto=webp&s=18a98a67b312e04b5e0afdb10fc4af3f44afc030

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u/Katzemensch — 8 days ago