u/KendyJustin

DuA on high tier is fucking BRUTAL lol.

I thought I have been comfortable running t10 until this lol. Lots of coked up Hyena mobs in tight spaces. I have never seen a mission with such high rate of failure eversince I started playing high tier escalation. I have cleared every missions in this week rotation in t10(with top damage a lot of times), except DuA, cant even clear that shit once in t8.

And it brings out the worst in people too, one minute you thought to yourself:"hm, this is quite a competent team,I'm doin damage well,everybody's friendly, let's keep it goin", and the next everything went tits up, got overrunned, wiped. People starts blaming each other, calling names, sheesh.

And all this salt is because of the fucked up token system. I have never seen people behaved like that in all my years of playing this game.

I really wish there were also a match result screen even if it was a mission failure lol. Sometimes I thought I was doing quite well, then we wiped. I feel really bad because I started doubting myselft "was that because of me?". That is not a good feeling when you trynna relax in a video game man.

Anyway, I'd appreciate if yall can give me some tips to clear that missions, thanks.

reddit.com
u/KendyJustin — 1 day ago

Stay away from escalation missions with gear mods or skill mods targetted loot.

those shit cant be prototype, and targetted loot makes drop chances of other items (including prototypes) lowered significantly. it's like the core strenth situation all over again. just whole ass cleared a tier 8 Battery Park with 4 agents and get 1 drop lmao. One guy in my party even said he aint got shit.

reddit.com
u/KendyJustin — 5 days ago
▲ 135 r/Division2

The Bunker Frustration.

on the final part of Bunker mission, if (most of) your team stand on the left side. The enemies wont spawn there, they will spawn on the opposite side only, turning this into a one side shooting galery, aka trivialize this part of the mission.

If you stand in the middle, you'll be attacked from both side, and all it takes is one suicide mf to get through and yall screwed.

Please for the love of god, spread this awereness.

u/KendyJustin — 5 days ago

A brother having fun - a escalation matchmaking story.

a bit of context: the host mistaken his hardwire set symbol for a healer and very confidently started the match.

it gave me a good chuckle when the match result came in tho.

u/KendyJustin — 8 days ago

Wtf is going on man, the server stability of this game has been ass lately.Disconnect, input lag, log in queue,... has happened here and there since the new season. But today it reached a new low.

Several times today, in the middle of an escalation match, I got disconnected, delta-03, quickly tried to log back on, just to the realization that the delta-03 has happened to the whole ass team. welp, that's the run and tokens, all gone.

God damn it Massive, when everybody shit on yall for introducing the Prototype system, I was with you. When everybody shit on yall for the poor handling of this Blossom event, I was with you.

But god damn it my patience and tolerance is running low. This is looking more and more like the Crashing bug back in the day that nearly killed this game(I myseft have quit several times because of the non stop crash).

Please do something before it's too late, sincerely, a mfking die hard fan.

reddit.com
u/KendyJustin — 20 days ago

Wtf is going on man, the server stability of this game has been ass lately.Disconnect, input lag, log in queue,... has happened here and there since the new season. But today it reached a new low.

Several times today, in the middle of an escalation match, I got disconnected, delta-03, quickly tried to log back on, just to the realization that the delta-03 has happened to the whole ass team. welp, that's the run and tokens, all gone.

God damn it Massive, when everybody shit on yall for introducing the Prototype system, I was with you. When everybody shit on yall for the poor handling of this Blossom event, I was with you.

But god damn it my patience and tolerance is running low. This is looking more and more like the Crashing bug back in the day that nearly killed this game(I myseft have quit several times because of the non stop crash).

Please do something before it's too late, sincerely, a mfking die hard fan.

reddit.com
u/KendyJustin — 21 days ago

So recently I started using the 1886 again. iirc, in the past, no matter if you shot 1 or all the bullets, when pressing reload, it reload all the bullets.

now if you shoot one shot, it will load one bullet,if you shot 2 it reload 2, making the experience of using this gun so much better.

reddit.com
u/KendyJustin — 21 days ago
▲ 237 r/Division2

  1. start an escalation mission that near a kitsu spawn, when you see the mission timer, that's when it's ok to start
  2. make sure that your kitsu spawn timer is up, go to the spawn location to trigger them.

or you can do it like me in the video, get out the mission, fast travel to a lantern location(that have not been turned to normal), active that lantern and fast travel back to the mission

note: - once you start the escalation, you can go out side the mission to anywhere without it's failing, as long as the there's still time.

- make sure that you clear all the kitsu that spawn before interact with the lantern

  1. once you get the kitsu to spawn, you have to lure them back to the mission. as long as you stand in the mission area when you kill them(you can see the timer), they have the chance to drop proto when killed.

i did it on tier 8-9, one kitsu squad should drop 3-5 proto, maybe less, maybe more, but drop everytime.

  1. once you killed them all, either wait 5-10 minutes(away from their spawn location), go to their spawn every 2 minutes or so to trigger, or you can fast travel to another lantern active it and quickly fast travel back to the mission, then go their spawn location, if they dont spawn, go back in the misison, away from the spawn and go back.

note: - the drop should be at the quality of the escalation tier and the targeted drop of that openworld area

- I did it on heroic difficulty, the kitsu will be at your openworld difficulty level, not escalation tier level. I have not tried it on lower difficulties, I think it might lower the drop chance, and tokens for tier 8-9 are expensive lol, so i don't dare to test.

- if you manage to lure any other openworld mobs to the mission area and kill them, they also have a chance to drop too, albeit at much lower chances.

- if you're not planning on finish the mission, you're essentially burning tokens here, so beware of that.

tick tick tick agents, have fun before they do something about it, cheers.

u/KendyJustin — 22 days ago

I'm pretty sure they fucked that feature up big time lmao.

>After defeating enough Kitsunebi, the Ronin will appear. You’ll get a prompt to call for backup, and it’s there for a reason.

> When they arrive, the world shifts. Dark blue petals fall, the audio changes, and the encounter begins.

I was so excited when I read this feature int the patch note. I imagine now agent back up call will pop up left and right, and I will have a chance to get keys whenever I answer the call.

but in reality none of this shit ever happened lol. you sometimes get a prompt to call for back up out of nowhere and if you accidentally choose it, none will happen anyway. I love answering back up call to help out fellow agents. But now most of the time, I spawn in with a bro that just cleared out Kitsunebi and we just awkwardly standing around lmao.

They've never fixed or even addressed it is what so funny to me.

reddit.com
u/KendyJustin — 23 days ago