How do weapon stats work in each game ?
Hi,
I was wondering how weapon stats work exactly, since most characters wield at least 2 weapons throughout the games.
For example, my main character on OT0 is a hunter, holding a Forbidden Axe (no Elem Atk bonus on it) and a Forbidden Bow (+350 Elem Atk). When I use elemental skills, do I have to be careful what weapon is equipped at the moment in the "Attack" lign, or does the skill use the higher value (+350), or an average of the two (+175) ?
Same question with other bonuses : with the same character and the same weapons, the axe gives +80 Speed but the bow gives -100. The "Attributes" tab doesn't show either of these bonuses when I'm hovering the rest of the gear, so how is it taken into account ?
And finally, I guess a skill using the axe would use the axe Phys Atk stat, and a skill using a bow would use the bow's Phys Atk. But what about Crit ? Let's say there is +50 Crit on a bow. If I use an axe skill, does it get the +50 Crit too ?
I'm sorry if these questions are too specific, but I like to know exactly how stats work in games so that I can try to optimize each character's loadout. Also, I guess those weapon stats work the same in every game, right ?