u/Kholdy13

v1.2 Preview

v1.2 Preview

I'd suggest to go and read the actual preview since that contains a lot more detail than this overview.

Planned for 1.2

Trading Revamp

Supply/Demand instead of consistent prices

UI reworked

More advanced stocking options

Auto trading

Knowledge Rework

Gain knowledge points each month, techs cost x points

Higher tier techs cost more points

Should make completing the tech tree faster

Tomes will give a specific tech, or points if you already have that tech

Crop Rotation

Create/Save/Share crop rotations

Area Avoidance Banner

Drop a banner that creates a zone villagers will avoid

Construction Office + Labor Office

New buildings for dedicated builders/labourers that have more utility if they run out of regular tasks

Lots of smaller improvements

Aiming to get a playtest going this fall. Release by end of year if all goes well.

v1.3 may have changes to terraforming tools.

forums.crateentertainment.com
u/Kholdy13 — 8 days ago

Small teaser for future content

There's been a small post on steam revealing some information about upcoming content.

v1.2 will get a more complete preview in a month or so. Trading post is being overhauled as part of the changes.

v1.3 should release early next year. More information sometime after 1.2 releases.

Expansion is going... swimmingly. Will contain new production lines, mechanics, resources and more. Has been mentioned previously it'll be a next year release.

store.steampowered.com
u/Kholdy13 — 2 months ago