
The Soybucks Switcheroo
I just wanted to write a post here because after over 40 years of running RPG games, back to the D&D Red Box in the eighties, I'm now an official content creator. My friends and I decided to try a non-D&D game just over a year ago, and got into Shadowrun 6E. Here we are a year later, and I've totally submerged myself in the game and its lore, and I finally went and did something I've considered doing for years.
The Soybucks Switcheroo is a heist adventure I put together after asking myself why everyone in Shadowrun drinks Soycaf. Obviously real coffee is just too rare and expensive. But it exists, right?
I've heard "Soybucks" used as the in-universe coffee shop in podcasts for a while now, so that was firmly resident in my head canon. This short adventure includes infiltration, a car chase, and a number of suggestions for options a gamemaster can add if they're so inclined, or if the heist is going too smoothly. And of course, in classic shadowrun fashion, there's a twist - in this case, the eponymous "switcheroo"
Check it out, and hopefully people enjoy. Feedback welcome. I'm already brainstorming ideas for a second Shadowrun adventure.
https://www.drivethrurpg.com/en/product/568257/The-Soybucks-Switcheroo?affiliate_id=0