Is the Commander Too Repetitive?
I have been playing as a commander for five months now - though only lvl 3 - and though I really enjoyed it to start I feel like I have hit a bit of a tactical dead end.
and I have tried out a bunch of different tactics (I have had the opportunity to retrain more than lvl lol) and it just seems like you don't actually want to switch out tactics often. You simply have the one or two tactics that gel with your party comp and then you use them over and over again.
I get that usually you are going to build a character and spam the same few combinations over and over again. But the Commander seems particularly guilty of this. There is almost no reason to variate once you've established the tactics that work with your party.
We have been told that if we want a drastic rebuild (class or something akin to that) now is the time.
Anyways, I wanted to ask the community(specifically players who have played high level commanders) because I have a few confounding factors that may be impacting my opinion:
- Slow leveling
- Niche party (Mainly ranged throwers)
- I use Plant Banner (I'm on the fence but my party loves the temp hp and the dm has never even attempted to pluck it)
Typical Pattern:
- Gather to Me! -> Guided Shot -> Plant Banner
- Recall Knowledge -> Pincer Attack/Gather To Me! - Guided Shot
- Repeat turn 2 with the option to pluck my Plant Banner to take advantage of Defensive Retreat if needed.
tldr; Is the Commander very repetitive once you figure out "the" tactic for your group? Do you find it boring as you increase in level?
What do you think?