What causes this phenomenon?
Win 10 fights in a row.
Manage to damage enemy tower a little bit each time before they respawn.
Enemy team wins 1 fight.
Destroys all 4 towers, inhib and nexus in the next 30 seconds.
Seriously, sometimes it feels like I'm trapped, cause even though I'm winning every fight I know if I lose one the game will instantly end, sucks cause I can't even spend my gold.
Why is Lilia, a champion with zero AD scalings being offered upgraded versions of AD items as augments?
Couldn't be bothered to test the patch before rolling it out to live?
Yes, we want augment diversity but not actual unusable augments.
Why does ult-bot cap out at 500 ability haste?
Seriously, what's the point of this augment if it doesn't let you bypass the cap? I got an ult-bot + eureka combo on karthus and the cooldown stopped going down at 30 seconds.
Meanwhile, if I roll purist and just get a few AH stat anvils I can easily get Karthus' ult cooldown to 15-20 seconds.
Why is a silver augment better than a prismatic at the one thing it's supposed to do?
What's the real description for how tooth fairy actually works?
What's the real description for tooth fairy?
Absolutely no hate btw, this augment is for sure bonkers.
I know the proc conditions are most certainly not "25% of an enemy champion's health in less than 2.5 seconds" though, from experience. The conditions are absolutely tighter than that.
Does anyone happen to know what they might be? It'd be helpful to know so I can better decide which champs to take it on.
OK Boomerang should be silver tier
I got a golden re-roll today and it upgraded one of my silver augments into this.
It made me realize, even against 80-90% of silver augments I would still choose them over this augment.
Now, in the past when we had the 'full automated' group... I think I was more on-board with picking this augment. Even if individually it isn't very strong it had the chance to build toward a very powerful effect that not only buffed it's own strength, but buffed the strength of other autocasts.
Now that we don't have sets, it just feels like this one is out of place. It should get "The Brutalizer" treatment and get downgraded to silver.
It just isn't a very fun, nor powerful augment overall and doesn't feel like it fits for gold anymore.
Is the new mayhem algorithm favoring certain augments?
I couldn't help but notice I've played 5 games of Master Yi in the past week in Aram: Mayhem, and in every single one of them "Lil' Extra Help" for Wuju Style (E) was offered in the first selection.
I've also noticed that every Hecarim I've played against has had the dashing-Q and every trundle I've played against has had 'Terrain'd' and I got offered it in 100% of games I played as Anivia as my first pick as well.
I'm certainly not complaining it's weak for Yi, as 100 attack range and 40% attack speed is strong, but with how consistent it is I don't feel like it's good to have augments being forced to appear this consistently.
Has anyone else had a similar experience of noticing that certain augments have an extremely high occurrence rate on champs?
If you ever feel useless just remember League of Legends has a QA team.
Literally infinite stunlock with one augment. Riot, what are we even doing?