u/Koregast

Making base compounds more alive
▲ 31 r/Kenshi

Making base compounds more alive

I'm sharing some mods to liven up the activities in my base:

  • Immersive Non-combat Animation
  • Gym Training Tools - this includes the pull-up bars, bench press in the clip. Build the 'benchpress mk iii - IDLE' - turn on JOB & the characters will use them when they're free
  • Clutter allows you to decorate rooms with food, drinks, armors etc.
  • CM Killing TIme lets you place interactive objects (drinking, eating, reading, guarding) around the base. No need to assign jobs, just leave the JOB tab on & the characters will organically interact with these objects.

https://reddit.com/link/1tjqt7y/video/ym8uug97vi2h1/player

reddit.com
u/Koregast — 1 day ago
▲ 45 r/Kenshi

My current run - The Black Cloaks

The original team consists of 6 veteran shinobis whose combat skills rival the noble hunters.

They proved their prowess and worth to the UC through capturing wanted criminals - starting with the Sand Ninja Oni, then the Rebel Simion, and is now given ownership of a small settlement just north west of Heng.

Their next target: Tinfist. All must kowtow to the UC.

Some mods I'm using:

- Armor: Drifter's Armor Coat, Longer Drifter Leather Pants, Oni hat

- Animations: Yet More Idle Animation, More Combat Stance, More Combat Stance Extended Edition,

- Building: Deep Foundation

u/Koregast — 2 days ago