Back to Kenshi once again
Video Edit by Goomerna on youtube
Music: God Is Calling Me Back Home · King Gizzard & The Lizard Wizard
Video Edit by Goomerna on youtube
Music: God Is Calling Me Back Home · King Gizzard & The Lizard Wizard
I've made a lot of enemies. A lot of attackers show up at my base. And.. I saw an opportunity here.
I established the Valkyria program. When attackers show up at my gate I'll keep an eye out for someone with promising stats.
When someone with good stats shows up I'll scoop them up, put them in a cage and recruit them. And add them to the goon squad. As a sort of shook troops.
Now.. besides the berserkers.. who I think I'm doing a favor.. I'm basically doing what the Reavers do. Only I'm more picky...
Still, basically free manpower.
I'm using a few workshop mods, including a game start mod. So I started as a Crab Raider, in Crab City. I've never been here before, I don't know the surroundings. Is there anything in the area I should go explore? Any tips for making money, gathering food for me and my crabs, etc would be appreciated. Maybe I'll just try to loot battlefields to start out.
This mod would generate the invisible "walk-to" point around the selected character on WASD input, and following characters would follow the selected one.
In combat the character would walk/dodge around automatically but you could interrupt it by running away, just like in vanilla.
I think it would be pretty much possible to make real, because Kenshi gets better modding support lately, and, the idea seems to be simple enough.
import os, cv2
import numpy as np
canv = np.zeros((16384, 16384, 3))
for i in range(0, 8):
for j in range(0, 8):
print(j, i)
p = os.path.join('C:\Program Files (x86)\Steam\steamapps\common\Kenshi\data\\newland\land\overlaymaps', "colour.%d.%d.png" % (j, i))
print(p)
img = cv2.imread(p)
canv[2048*i:2048*(i+1),2048*j:2048*(j+1),:] = img
#cv2.imwrite("c.png", canv)
# canv = cv2.resize(canv, (7800, 7800))
cv2.imwrite("c2.jpg", canv)
I smoked a bunch of hash and added skyscrapers again, but I daresay this is the Heftiest Heft ever hefted. Dialogue is best read manga-style left to right on this one.
And yes, it does indeed lag when I zoom out even a little, I basically have to play Kenshi as a 3rd person RPG with the funkiest controls of all time. Hey wait, ReKenshi wizards in the audience, I just had an idea for the most hardcore camera mod of all time (permanently lock it to a squad member at maximum zoom in, you see what they see basically, forces the world to feel as big as it is).
I honestly have been loving Stack. It's in the middle of 6 main cities, has good security, a bunch of different house types to buy, and looks quite good. Only downsides are the lack of armor shops and Shinobi Towers, but you do have 6 nearby cities that have those.
We could also model your local area using NASA elevation data, or even your town to some degree using OpenStreetMap. If someone has a request...
I'm coming back to you very quickly with my new mod - Hatedmekkr's Workshop: New Katanas Models.
Now, the new models have more details and have "depth", like a new 3D handles, new sheaths and stuff.
They also work with vanilla textures. Which means that if you play with any replacement of weapon textures, the visual of the new models will not change and "will not break".
And as a bonus, I made paired versions of these katanas, which can be obtained from vanilla blueprints.
For a more detailed description and more screenshots, you can take a look at my Steam Workshop item's page.
Pillowman the sheck warrior is very handsome........his stepfather Big Bill is also a sight to see
I'm sharing some mods to liven up the activities in my base:
Using the recruitable prisoners mod is a bit frustrating because it feels random. I have some holy nation assholes who I've been trying to recruit for.. idk how long and they just give me the same dialog over and over no matter what I try.
I also got a mod that allowed you to recruit anyone. But it was a bit too easy. Because you could go up to anyone, even a captured fogmen who can't speak, and say "join me" and they say "yes!".
It feels a little cheap. No shade to the author, just not what I'm looking for.
I have the GenMod but the recruitment features are a little lacking.
Is there a middle ground? That isn't super frustrating but also not super easy?
Any recommendations?
A new unique recruit in kenshi 2 has been leaked
Before you comment, no, none of the popular clip fixing mods fix this, so I guess it'd have to be a lesser known one, maybe one made specifically for this issue?
I also find it crazy that there's not A SINGLE helmet in the game that actually fits these fuckers' heads. The only ones that don't clip that I found are the Sandogasa and the Ashland hat (which of course are suboptimal for protection) but even the fucking iron hat, which should fit fine, DOESN'T!! This boils my blood, as you may understand.
I beg thee for knowledge. Beep shall drip!