My 4 Priorities for Toxic Commando
Hi everyone! I really enjoy Toxic Commando, and I wanted to share my main priorities. I think these changes could greatly improve the game and help keep veteran players around for much longer.
🔴 1. Progression — Currency limits
Increase the storage limit for Sludgite, Residium and Mortite. It’s frustrating to reach the limit and lose rewards. World War Z allows up to 99,999+.
🔴 2. Classes — Balance and builds
Buff Striker, Medic, Shield and Drone. Rework Drone, which is the only class with abilities that have debuffs, and remove/rework abilities related to vehicles.
In the new mode, avoid making Shield too dominant in the meta, while keeping the other classes competitive.
Also add build slots, making it easier to switch between different class setups.
🔴 3. Combat — Special enemies
Balance damage and resistance. Some enemies feel like real “bullet sponges” and require too much ammunition. The challenge should come more from their abilities and behavior.
🟠 4. Trials — More freedom
Trials are tiring and depend too much on specific maps, difficulties and enemies. Some enemies don't appear often enough, and weak-point objectives can also be frustrating.
Allow any mission/difficulty and let players earn Battle Pass XP through normal gameplay. Trials should provide extra XP/rewards, rather than feeling mandatory for progression.
Thanks for reading! 🎮