Has anyone encountered the “runaway train glitch” in RDR1?
I searched the community for this glitch and found plenty of other glitches for the trains in both games but not this one, so I’ll share it here.
As a train fanatic, my teenage self spent a lot of time riding the trains on my PS3 copy of RDR1. However, without warning, I’d occasionally encounter a glitch where one of the 3 trains in the over world would drive faster and not stop for anything, including other trains which it would phase through completely.
Any attempts to jump on this train would see the player collapse and slide back through the train until they were ultimately spilled out on the side of the tracks. Killing the conductor would not stop the train like it normally does, it would just keep going.
I look back on it and wonder how this happened. A flag for the train to stop being broken is one thing but how could it also reach a speed it never reaches otherwise? If the acceleration or speed value suddenly went infinite for some reason, why aren’t I seeing it travel light speed in its circuit? And how could it suddenly fail as a platform?