Fix your dogsh*t Elo in KR battles
Bro the Elo in this game is straight up braindead 😂 Lvl 8 vs Lvl 13? Hacksaw against Bonehart? Who the hell thought that was balanced. Fix your dogsh*t Elo in KR Battles.
Bro the Elo in this game is straight up braindead 😂 Lvl 8 vs Lvl 13? Hacksaw against Bonehart? Who the hell thought that was balanced. Fix your dogsh*t Elo in KR Battles.
Forsaken Valley feels deliberately engineered to frustrate rather than challenge. Even with a well-balanced deck covering both anti-air and armor-piercing, it barely matters — the matchmaking algorithm consistently pairs you against opponents two rank tiers above you, fielding heroes like Bonhart who spawn Skeletal Wyverns mid-path that are nearly impossible to clear with any balanced ground-and-air deck. There's no counterplay, just an unwinnable numbers game.
And if the matchmaking doesn't kill you, the p2win players will. f2p players are constantly matched against decks like running Blazing Gem, that melts entire waves in under 5 seconds. Meanwhile, your best f2p towers need 20 seconds to do the same job. That's not a skill difference, that's a wallet difference, and the game makes zero effort to hide it.
This isn't difficulty, it's deliberate design that rewards spending and punishes everyone else. Fix the matchmaking, balance paid decks, fix the economy bugs, or stop pretending this is a strategy game.