BIG bosses and modular damage
I am kinda new at 5PH and I have a few models which are too large for the play area compared to the other units. In particular, I have a 6 legged Lego bot thingie with two arms which could be flamers. I have mused that he could be a baddie, but he wildly outclasses any weapon or other unit in the game.... but....
What if he was a modular unit, instead of several individuals?? Each arm could take 1 or 2 hits, and he'd lose a flamer, each leg destroyed would slow him down by 1/6th, sensors (for eyes) could reduce the firing range...
"Borderlands" made me think of fighting Bosses in the Badlands.
I know this might not be in the vein of the game, but, thoughts?