u/LazyAlfalfa1101

What class would you create for MotBQ?

If you have the opportunity to create any class, what would it be?

Here's mine. Other than the Amazon, there are no archers in the game. So, I would create a class as follows..

Fighter -> Archer -> Longbow

The Archer carries three backrow single target physical attacks. They can not shoot past enemies to get to backline.

Longbow (lvl 16 promotion) attacks three times but the arrow pierces through any units behind the target.. So min 3 hits max 6 (BEST will automatically look for targets lined up).

Since the attacks are physical, white weapons will apply to make the Archer kill undead. Since I'm bored I'll go ahead and create the entire unit.

The fighter promotes to the Archer at level 6, 50-100 ALI. Non-leader. Since it has 3 attacks it is a high value unit for the esrly game. Forest type and has affinity with Knight and Wizard type units.

The Archer will promote to the Longbow at level 16 maintaining 50-100 ALI, can now be a leader. Still Forest Type ans can now recruit Archers and Knights.

Alternatively, at 0-50 ALI the Archer can be promoted to the crossbowman. Evil unit that now has poison bolts. Two attacks but attacks apply a poison that deals 20% current health each round.. Enemies that attack 3 times can potentially lose 60% of their health just from this poison alone. The Crossbow can recruit Evil Knights and Skeletons.

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u/LazyAlfalfa1101 — 8 days ago