Creating Hollow/Shell of a curved objects
I have a solid object with unique curves that needs to be become hollow, with equal thickness walls throughout.
Think of it as taking a solid chocolate Bunny and making it the cheap hollow bunny.
I tried doing a difference of scaled object, but that just doesn't work for keeping uniform walls of curved surfaces.
I tried fiddling with minkowski but ended up with errors that are outside of my comprehension:
~~~
ERROR: Nef minkoswki operation failed: CGAL ERROR: assertion violation!
Expr: sf_old->mark()
~~~
Is there a simple waying of doing this on recent builds?