

Mech #26 Complete
Another one done, and four more to go to have the minimum for a Cluster (3 Binaries). I'm overall pretty pleased with how this guy came out, though there were a few issues that persisted to completion: despite rolling it out flat, the waterslide decal has a little silvering on one corner, and the gradient on the cockpit is a little wonky due to the sculpt itself being asymmetrical on the cockpit. Honestly, though, I've reached the point where I'm willing to just accept the minor faults and move on, if only because after a certain point I'm just quibbling over something 9/10 people will never see.