



Mech #22 Complete
For some reason, the Flashman was one of those projects that felt like it ended up being harder and taking longer than expected. But honestly, I really like how it turned out overall. It's not perfect, especially in the crevices, but it ended up being pretty colorful with the base offsetting the highlights on the mech, including the painted-on capacitors on the arms. I'm quite happy with how the cockpaint gradient looks like a miniature sun in the driver's seat.
If anyone is curious, the hill on the base was made with Green Stuff and coated in Citadel Paint's Stirland Mud for texture; after painting, model train grass was added to the green patches. Really satisfied with how that looks and will probably be doing more hills in the future.