u/Loud-Guitar1920

▲ 36 r/MiniMax_AI+1 crossposts

MiniMax H3: how do you prevent faces from melting in full-body shots?

I’m testing MiniMax H3 locally in ComfyUI. In full-body shots, the initial face looks correct, but it quickly becomes soft, distorted, and unrecognizable when the character starts moving.

I tested:

  • I2V and Ref2VA
  • 480p and native 1344×768
  • Official and Spectrum workflows
  • from 12 to 20 steps with a fixed seed
  • A separate high-resolution face reference
  • ref_image_size = max
  • Static camera and minimal movement
  • Short face-priority prompts

The problem remains at native resolution. A paid 2K API test preserved the face correctly, so this appears related to local resolution or precision.

Has anyone achieved a clean, recognizable face in a true full-body shot locally? Which model precision, VAE, sampler, scheduler, or workflow worked for you?

GPU: RTX 4070 Laptop, 8 GB VRAM

Duration: 5 seconds at 24 FPS

Seed: 12370778689767

Sampler: res_multistep

Scheduler: simple

Steps: 12

Resolutions tested:

864×480

1344×768 native

Models:

minimax_h3_fl2va_pruned_int8_convrot.safetensors

minimax_h3_ref2va_pruned_int8_convrot.safetensors

Text encoder:

qwen3vl_32b_minimax_h3_nvfp4_awq.safetensors

Video VAE:

minimax_h3_video_vae_fp16.safetensors

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u/Loud-Guitar1920 — 8 days ago